Searched refs:getMatrix (Results 1 – 7 of 7) sorted by relevance
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | MatrixGrabber.java | 43 getMatrix(gl, GL10.GL_MODELVIEW, mModelView); in getCurrentModelView() 52 getMatrix(gl, GL10.GL_PROJECTION, mProjection); in getCurrentProjection() 55 private void getMatrix(GL10 gl, int mode, float[] mat) { in getMatrix() method in MatrixGrabber 58 gl2.getMatrix(mat, 0); in getMatrix()
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D | MatrixStack.java | 152 public void getMatrix(float[] dest, int offset) { in getMatrix() method in MatrixStack
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D | MatrixTrackingGL.java | 1032 public void getMatrix(float[] m, int offset) { in getMatrix() method in MatrixTrackingGL 1033 mCurrent.getMatrix(m, offset); in getMatrix() 1071 mCurrent.getMatrix(mCheckA, 0); in check()
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/development/tools/winscope/src/flickerlib/layers/ |
D | Transform.ts | 22 getMatrix(transformProto, positionProto)) 27 function getMatrix(transform, position): Matrix { function
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/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
D | Rotate3dAnimation.java | 77 final Matrix matrix = t.getMatrix(); in applyTransformation() 86 camera.getMatrix(matrix); in applyTransformation()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | AnimateDrawable.java | 65 canvas.concat(mTransformation.getMatrix()); in draw()
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/development/samples/devbytes/animation/ActivityAnimations/src/com/example/android/activityanim/ |
D | ShadowLayout.java | 107 canvas.concat(child.getMatrix()); in onDraw()
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