Searched refs:jetEvent (Results 1 – 1 of 1) sorted by relevance
711 JetGameEvent jetEvent = (JetGameEvent)event; in updateGameState() local714 if (jetEvent.value == TIMER_EVENT) { in updateGameState()733 processJetEvent(jetEvent.player, jetEvent.segment, jetEvent.track, in updateGameState()734 jetEvent.channel, jetEvent.controller, jetEvent.value); in updateGameState()