Searched refs:mShipIndex (Results 1 – 1 of 1) sorted by relevance
250 private int mShipIndex = 0; field in JetBoyView.JetBoyThread534 canvas.drawBitmap(mBeam[mShipIndex], 51 + 20, 0, null); in doDrawRunning()536 mShipIndex++; in doDrawRunning()538 if (mShipIndex == 4) in doDrawRunning()539 mShipIndex = 0; in doDrawRunning()542 canvas.drawBitmap(mShipFlying[mShipIndex], mJetBoyX, mJetBoyY, null); in doDrawRunning()