Searched refs:relativeAspectRatio (Results 1 – 2 of 2) sorted by relevance
146 float relativeAspectRatio = viewAspectRatio / imgAspectRatio; in computeOutputVertices() local148 if (relativeAspectRatio > 1.0f) { in computeOutputVertices()149 x0 = -1.0f / relativeAspectRatio; in computeOutputVertices()151 x1 = 1.0f / relativeAspectRatio; in computeOutputVertices()155 y0 = -relativeAspectRatio; in computeOutputVertices()157 y1 = relativeAspectRatio; in computeOutputVertices()