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/development/samples/OpenGL/HelloOpenGLES20/src/com/example/android/opengl/
DMyGLRenderer.java61 float[] scratch = new float[16]; in onDrawFrame() local
87 Matrix.multiplyMM(scratch, 0, mMVPMatrix, 0, mRotationMatrix, 0); in onDrawFrame()
90 mTriangle.draw(scratch); in onDrawFrame()
/development/tools/labpretest/
DREADME28 Adding support for new devices or from scratch: