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Searched refs:NUM_MATERIALS (Results 1 – 2 of 2) sorted by relevance

/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedScene.h168 NUM_MATERIALS enumerator
171 uint32_t current_colors_[NUM_MATERIALS * NUM_CHANNELS];
221 static const float kMaterials_xyY[NUM_MATERIALS][3];
222 static const uint8_t kMaterialsFlags[NUM_MATERIALS];
DEmulatedScene.cpp325 for (int i = 0; i < NUM_MATERIALS; i++) { in CalculateScene()
613 const float EmulatedScene::kMaterials_xyY[EmulatedScene::NUM_MATERIALS][3] = {
627 const uint8_t EmulatedScene::kMaterialsFlags[EmulatedScene::NUM_MATERIALS] = {