Searched refs:available_fps_ranges_ (Results 1 – 2 of 2) sorted by relevance
180 std::vector<FPSRange> available_fps_ranges_; variable
142 for (const auto& it : available_fps_ranges_) { in DoFakeAE()155 fps_range = *available_fps_ranges_.begin(); in DoFakeAE()1654 available_fps_ranges_.reserve(entry.count / 2); in InitializeControlDefaults()1666 available_fps_ranges_.push_back(range); in InitializeControlDefaults()