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Searched refs:available_shading_modes_ (Results 1 – 2 of 2) sorted by relevance

/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedRequestState.h112 std::set<uint8_t> available_shading_modes_; variable
DEmulatedRequestState.cpp2379 available_shading_modes_.insert(entry.data.u8, entry.data.u8 + entry.count); in InitializeShadingDefaults()
2386 (available_shading_modes_.size() < 2)) { in InitializeShadingDefaults()
2397 available_shading_modes_.find(ANDROID_SHADING_MODE_FAST) != in InitializeShadingDefaults()
2398 available_shading_modes_.end(); in InitializeShadingDefaults()
2400 available_shading_modes_.find(ANDROID_SHADING_MODE_HIGH_QUALITY) != in InitializeShadingDefaults()
2401 available_shading_modes_.end(); in InitializeShadingDefaults()
2402 uint8_t shading_mode = *available_shading_modes_.begin(); in InitializeShadingDefaults()