Searched refs:current_scene_material_ (Results 1 – 2 of 2) sorted by relevance
500 current_scene_material_ = &(current_colors_[current_scene_[scene_idx_]]); in SetReadoutPixel()506 const uint32_t* pixel = current_scene_material_; in GetPixelElectrons()517 current_scene_material_ = &(current_colors_[current_scene_[scene_idx_]]); in GetPixelElectrons()524 const uint32_t* pixel = current_scene_material_; in GetPixelElectronsColumn()535 current_scene_material_ = &(current_colors_[current_scene_[scene_idx_]]); in GetPixelElectronsColumn()
147 uint32_t* current_scene_material_; variable