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Searched refs:current_shade_xy (Results 1 – 1 of 1) sorted by relevance

/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedScene.cpp230 float current_shade_xy[2]; in CalculateScene() local
255 current_shade_xy[0] = in CalculateScene()
257 current_shade_xy[1] = in CalculateScene()
261 current_sun_xy[1], current_shade_xy[0], current_shade_xy[1]); in CalculateScene()
271 sun_shade_lux / current_shade_xy[1] * current_shade_xy[0], sun_shade_lux, in CalculateScene()
272 sun_shade_lux / current_shade_xy[1] * in CalculateScene()
273 (1 - current_shade_xy[0] - current_shade_xy[1])}; in CalculateScene()