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Searched refs:current_sun_xy (Results 1 – 1 of 1) sorted by relevance

/hardware/google/camera/devices/EmulatedCamera/hwl/
DEmulatedScene.cpp229 float current_sun_xy[2]; in CalculateScene() local
250 current_sun_xy[0] = in CalculateScene()
252 current_sun_xy[1] = in CalculateScene()
260 ALOGV("Sun XY: %f, %f, Shade XY: %f, %f", current_sun_xy[0], in CalculateScene()
261 current_sun_xy[1], current_shade_xy[0], current_shade_xy[1]); in CalculateScene()
267 float sun_xyz[3] = {sun_lux / current_sun_xy[1] * current_sun_xy[0], sun_lux, in CalculateScene()
268 sun_lux / current_sun_xy[1] * in CalculateScene()
269 (1 - current_sun_xy[0] - current_sun_xy[1])}; in CalculateScene()