/hardware/qcom/display/msm8998/gpu_tonemapper/ |
D | glengine.cpp | 31 EGLSurface eglSurface; member in EngineContext 36 eglSurface = EGL_NO_SURFACE; in EngineContext() 46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind() 57 callerContext->eglSurface = eglGetCurrentSurface(EGL_DRAW); in engine_backup() 109 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize() 111 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 125 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown() 130 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
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/hardware/qcom/sdm845/display/gpu_tonemapper/ |
D | glengine.cpp | 31 EGLSurface eglSurface; member in EngineContext 36 eglSurface = EGL_NO_SURFACE; in EngineContext() 46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind() 88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize() 90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown() 109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
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/hardware/qcom/sm8150/display/gpu_tonemapper/ |
D | glengine.cpp | 31 EGLSurface eglSurface; member in EngineContext 36 eglSurface = EGL_NO_SURFACE; in EngineContext() 46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind() 88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize() 90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown() 109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
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/hardware/qcom/display/msm8909/gpu_tonemapper/ |
D | glengine.cpp | 31 EGLSurface eglSurface; member in EngineContext 36 eglSurface = EGL_NO_SURFACE; in EngineContext() 46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind() 88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize() 90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown() 109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
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/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/ |
D | glengine.cpp | 31 EGLSurface eglSurface; member in EngineContext 36 eglSurface = EGL_NO_SURFACE; in EngineContext() 46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind() 88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize() 90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown() 109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
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/hardware/qcom/sm7250/display/gpu_tonemapper/ |
D | glengine.cpp | 31 EGLSurface eglSurface; member in EngineContext 36 eglSurface = EGL_NO_SURFACE; in EngineContext() 46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind() 88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize() 90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize() 104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown() 109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
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