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Searched refs:eglSurface (Results 1 – 6 of 6) sorted by relevance

/hardware/qcom/display/msm8998/gpu_tonemapper/
Dglengine.cpp31 EGLSurface eglSurface; member in EngineContext
36 eglSurface = EGL_NO_SURFACE; in EngineContext()
46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind()
57 callerContext->eglSurface = eglGetCurrentSurface(EGL_DRAW); in engine_backup()
109 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
111 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
125 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
130 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
/hardware/qcom/sdm845/display/gpu_tonemapper/
Dglengine.cpp31 EGLSurface eglSurface; member in EngineContext
36 eglSurface = EGL_NO_SURFACE; in EngineContext()
46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind()
88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
/hardware/qcom/sm8150/display/gpu_tonemapper/
Dglengine.cpp31 EGLSurface eglSurface; member in EngineContext
36 eglSurface = EGL_NO_SURFACE; in EngineContext()
46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind()
88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
/hardware/qcom/display/msm8909/gpu_tonemapper/
Dglengine.cpp31 EGLSurface eglSurface; member in EngineContext
36 eglSurface = EGL_NO_SURFACE; in EngineContext()
46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind()
88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
/hardware/qcom/display/msm8909w_3100/gpu_tonemapper/
Dglengine.cpp31 EGLSurface eglSurface; member in EngineContext
36 eglSurface = EGL_NO_SURFACE; in EngineContext()
46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind()
88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()
/hardware/qcom/sm7250/display/gpu_tonemapper/
Dglengine.cpp31 EGLSurface eglSurface; member in EngineContext
36 eglSurface = EGL_NO_SURFACE; in EngineContext()
46 …(eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, e… in engine_bind()
88 …engineContext->eglSurface = eglCreatePbufferSurface(engineContext->eglDisplay, eglConfig, eglSurfa… in engine_initialize()
90 …eglMakeCurrent(engineContext->eglDisplay, engineContext->eglSurface, engineContext->eglSurface, en… in engine_initialize()
104 EGL(eglDestroySurface(engineContext->eglDisplay, engineContext->eglSurface)); in engine_shutdown()
109 engineContext->eglSurface = EGL_NO_SURFACE; in engine_shutdown()