Searched refs:fragment_entries (Results 1 – 2 of 2) sorted by relevance
39 GLuint GLCommon::LoadProgram(int vertex_entries, const char **vertex, int fragment_entries, in LoadProgram() argument50 GL(glShaderSource(frag_id, fragment_entries, fragment, 0)); in LoadProgram()
59 virtual GLuint LoadProgram(int vertex_entries, const char **vertex, int fragment_entries,