Searched refs:haveGamepadButtons (Results 1 – 1 of 1) sorted by relevance
131 bool haveGamepadButtons = mDeviceNode->hasKeyInRange(BTN_MISC, BTN_MOUSE) || in createMappers() local141 if (mDeviceNode->hasKey(BTN_TOUCH) || !haveGamepadButtons) { in createMappers()169 if (haveKeyboardKeys || haveGamepadButtons) { in createMappers()179 if (haveGamepadButtons) { in createMappers()