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Searched refs:haveKeyboardKeys (Results 1 – 1 of 1) sorted by relevance

/hardware/libhardware/modules/input/evdev/
DInputDevice.cpp167 bool haveKeyboardKeys = mDeviceNode->hasKeyInRange(0, BTN_MISC) || in createMappers() local
169 if (haveKeyboardKeys || haveGamepadButtons) { in createMappers()