Searched refs:mCompositionState (Results 1 – 3 of 3) sorted by relevance
302 ctx->mGPUHintInfo.mCompositionState = COMPOSITION_STATE_MDP; in initContext()2113 if(gpuHint->mCompositionState != COMPOSITION_STATE_GPU in setGPUHint()2124 gpuHint->mCompositionState = COMPOSITION_STATE_GPU; in setGPUHint()2138 gpuHint->mCompositionState = COMPOSITION_STATE_IDLE_FALLBACK; in setGPUHint()2153 gpuHint->mCompositionState = COMPOSITION_STATE_MDP; in setGPUHint()
519 bool mCompositionState; member
594 bool mCompositionState; member