Searched refs:noise_sample (Results 1 – 1 of 1) sorted by relevance
1275 float noise_sample = rand_r(&rand_seed_) * (2.5 / (1.0 + RAND_MAX)) - 1.25; in CaptureRawBinned() local1278 raw_count += noise_stddev * noise_sample; in CaptureRawBinned()1323 float noise_sample = rand_r(&rand_seed_) * (2.5 / (1.0 + RAND_MAX)) - 1.25; in CaptureRawFullRes() local1326 raw_count += noise_stddev * noise_sample; in CaptureRawFullRes()