Searched refs:norm_x (Results 1 – 1 of 1) sorted by relevance
1248 float norm_x = (float)out_x / chars.width; in CaptureRawBinned() local1250 x = static_cast<int>(chars.full_res_width * norm_x); in CaptureRawBinned()1428 float norm_x = out_x / (width * zoom_ratio); in CaptureYUV420() local1434 (norm_rot_top + norm_x * norm_rot_height)); in CaptureYUV420()1436 x = static_cast<int>(chars.full_res_width * (norm_left_top + norm_x)); in CaptureYUV420()