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/hardware/qcom/sm7250/display/composer/
Dgl_common.cpp41 GLuint prog_id = glCreateProgram(); in LoadProgram() local
54 GL(glAttachShader(prog_id, vert_id)); in LoadProgram()
55 GL(glAttachShader(prog_id, frag_id)); in LoadProgram()
57 GL(glLinkProgram(prog_id)); in LoadProgram()
59 GL(glDetachShader(prog_id, vert_id)); in LoadProgram()
60 GL(glDetachShader(prog_id, frag_id)); in LoadProgram()
65 return prog_id; in LoadProgram()