Searched refs:scene_rot90_ (Results 1 – 2 of 2) sorted by relevance
120 uint8_t scene_rot90_[kSceneWidth*kSceneHeight]; variable
394 current_scene_ = scene_rot90_; in CalculateScene()427 scene_rot90_[c++] = kScene[j*kSceneWidth + i]; in InitiliazeSceneRotation()440 scene_rot90_[c++] = kScene[j*kSceneWidth + i]; in InitiliazeSceneRotation()