Searched refs:theWindow (Results 1 – 1 of 1) sorted by relevance
37 static ANativeWindow *theWindow = nullptr; variable82 ANativeWindow_setBuffersGeometry(theWindow, 0, 0, format); in setupEGL()85 eglSurface = eglCreateWindowSurface(eglDisp, eglConf, theWindow, 0); in setupEGL()116 if (theWindow) { in shutdownEGL()117 ANativeWindow_release(theWindow); in shutdownEGL()118 theWindow = nullptr; in shutdownEGL()144 theWindow = ANativeWindow_fromSurface(env, surface); in Java_com_android_game_qualification_tests_ChoreoTestActivity_runTheTest()145 if (!theWindow) { in Java_com_android_game_qualification_tests_ChoreoTestActivity_runTheTest()