add_subdirectory(gl-host-common) # GLES decoder add_subdirectory(gles1_dec) add_subdirectory(gles2_dec) # GLES dispatch based on Translator add_subdirectory(OpenGLESDispatch) # GLES translator add_subdirectory(glestranslator) add_subdirectory(glsnapshot) add_library(gfxstream-gl-server BufferGl.cpp ColorBufferGl.cpp CompositorGl.cpp DebugGl.cpp DisplayGl.cpp DisplaySurfaceGl.cpp EmulatedEglConfig.cpp EmulatedEglContext.cpp EmulatedEglFenceSync.cpp EmulatedEglImage.cpp EmulatedEglWindowSurface.cpp EmulationGl.cpp GLESVersionDetector.cpp ReadbackWorkerGl.cpp TextureDraw.cpp TextureResize.cpp YUVConverter.cpp) target_link_libraries( gfxstream-gl-server PUBLIC aemu-base.headers gfxstream_features gfxstream-gl-host-common.headers gfxstream_vulkan_headers gfxstream_egl_headers gles1_dec gles2_dec GLSnapshot OpenGLESDispatch) if(BUILD_STANDALONE) target_link_libraries( gfxstream-gl-server PRIVATE gfxstream-gl-host-common) endif() target_include_directories(gfxstream-gl-server PRIVATE ${GFXSTREAM_REPO_ROOT} ${GFXSTREAM_REPO_ROOT}/gldispatch/include ${GFXSTREAM_REPO_ROOT}/include ${GFXSTREAM_REPO_ROOT}/host ${GFXSTREAM_REPO_ROOT}/host/gl ${GFXSTREAM_REPO_ROOT}/third-party/glm/include)