Lines Matching refs:i

77     int i = 0;  in $compile$noinline$FullDiamond()  local
78 for (; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$FullDiamond()
79 int val = x[i]; in $compile$noinline$FullDiamond()
81 x[i] += MAGIC_ADD_CONST; in $compile$noinline$FullDiamond()
83 x[i] += 3; in $compile$noinline$FullDiamond()
85 x[i] += 4; in $compile$noinline$FullDiamond()
87 return i; in $compile$noinline$FullDiamond()
103 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleBoolean()
104 boolean val = x[i]; in $compile$noinline$SimpleBoolean()
105 if (val != y[i]) { in $compile$noinline$SimpleBoolean()
106 x[i] |= y[i]; in $compile$noinline$SimpleBoolean()
118 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleByte()
119 byte val = x[i]; in $compile$noinline$SimpleByte()
121 x[i] += MAGIC_ADD_CONST; in $compile$noinline$SimpleByte()
133 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleUByte()
134 if ((x[i] & 0xFF) != MAGIC_VALUE_C) { in $compile$noinline$SimpleUByte()
135 x[i] += MAGIC_ADD_CONST; in $compile$noinline$SimpleUByte()
147 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleShort()
148 short val = x[i]; in $compile$noinline$SimpleShort()
150 x[i] += MAGIC_ADD_CONST; in $compile$noinline$SimpleShort()
162 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleChar()
163 char val = x[i]; in $compile$noinline$SimpleChar()
165 x[i] += MAGIC_ADD_CONST; in $compile$noinline$SimpleChar()
177 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleInt()
178 int val = x[i]; in $compile$noinline$SimpleInt()
180 x[i] += MAGIC_ADD_CONST; in $compile$noinline$SimpleInt()
194 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleLong()
195 long val = x[i]; in $compile$noinline$SimpleLong()
197 x[i] += MAGIC_ADD_CONST; in $compile$noinline$SimpleLong()
211 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleFloat()
212 float val = x[i]; in $compile$noinline$SimpleFloat()
214 x[i] += 99.1f; in $compile$noinline$SimpleFloat()
228 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleDouble()
229 double val = x[i]; in $compile$noinline$SimpleDouble()
231 x[i] += 99.1; in $compile$noinline$SimpleDouble()
247 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$ByteConv()
248 byte val = (byte)(x[i] + 1); in $compile$noinline$ByteConv()
249 if (val != y[i]) { in $compile$noinline$ByteConv()
250 x[i] += MAGIC_ADD_CONST; in $compile$noinline$ByteConv()
264 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$UByteAndWrongConst()
265 if ((x[i] & 0xFF) != (MAGIC_VALUE_C | 0x100)) { in $compile$noinline$UByteAndWrongConst()
266 x[i] += MAGIC_ADD_CONST; in $compile$noinline$UByteAndWrongConst()
280 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$ByteNoHiBits()
281 byte val = x[i]; in $compile$noinline$ByteNoHiBits()
282 if ((val >>> 3) != y[i]) { in $compile$noinline$ByteNoHiBits()
283 x[i] += MAGIC_ADD_CONST; in $compile$noinline$ByteNoHiBits()
301 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$SimpleBelow()
302 int val = x[i]; in $compile$noinline$SimpleBelow()
304 x[i] += MAGIC_ADD_CONST; in $compile$noinline$SimpleBelow()
322 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$Select()
323 int val = x[i]; in $compile$noinline$Select()
327 x[i] = val; in $compile$noinline$Select()
340 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$Phi()
341 int val = x[i]; in $compile$noinline$Phi()
344 x[i] += val; in $compile$noinline$Phi()
346 x[i] += val; in $compile$noinline$Phi()
362 for (int i = 0; i < ARRAY_LENGTH; i++) { in $compile$noinline$Reduction()
363 int val = x[i]; in $compile$noinline$Reduction()
365 sum += val + x[i]; in $compile$noinline$Reduction()
381 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$ReductionBackEdge()
382 int val = x[i]; in $compile$noinline$ReductionBackEdge()
384 x[i] += MAGIC_ADD_CONST; in $compile$noinline$ReductionBackEdge()
386 sum += x[i]; in $compile$noinline$ReductionBackEdge()
407 for (int i = 1; i < STENCIL_ARRAY_SIZE - 1; i++) { in $compile$noinline$stencilAlike()
408 int val0 = b[i - 1]; in $compile$noinline$stencilAlike()
409 int val1 = b[i]; in $compile$noinline$stencilAlike()
410 int val2 = b[i + 1]; in $compile$noinline$stencilAlike()
411 int un = a[i]; in $compile$noinline$stencilAlike()
413 a[i] = val0 + val1 + val2; in $compile$noinline$stencilAlike()
427 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$NotDiamondCf()
428 int val = x[i]; in $compile$noinline$NotDiamondCf()
431 x[i] += MAGIC_ADD_CONST; in $compile$noinline$NotDiamondCf()
444 for (int i = 0; i < USED_ARRAY_LENGTH; i++) { in $compile$noinline$BrokenInduction()
445 int val = x[i]; in $compile$noinline$BrokenInduction()
447 x[i] += MAGIC_ADD_CONST; in $compile$noinline$BrokenInduction()
448 i++; in $compile$noinline$BrokenInduction()
559 for (int i = 0; i < ARRAY_LENGTH; i++) { in initBooleanArray()
560 if (i % 3 != 0) { in initBooleanArray()
561 a[i] = true; in initBooleanArray()
567 for (int i = 0; i < ARRAY_LENGTH; i++) { in initByteArray()
568 if (i % 3 == 0) { in initByteArray()
569 a[i] = (byte)MAGIC_VALUE_A; in initByteArray()
570 } else if (i % 3 == 1) { in initByteArray()
571 a[i] = (byte)MAGIC_VALUE_B; in initByteArray()
573 a[i] = (byte)MAGIC_VALUE_C; in initByteArray()
580 for (int i = 0; i < ARRAY_LENGTH; i++) { in initShortArray()
581 if (i % 3 == 0) { in initShortArray()
582 a[i] = (short)MAGIC_VALUE_A; in initShortArray()
583 } else if (i % 3 == 1) { in initShortArray()
584 a[i] = (short)MAGIC_VALUE_B; in initShortArray()
586 a[i] = (short)MAGIC_VALUE_C; in initShortArray()
593 for (int i = 0; i < ARRAY_LENGTH; i++) { in initCharArray()
594 if (i % 3 == 0) { in initCharArray()
595 a[i] = (char)MAGIC_VALUE_A; in initCharArray()
596 } else if (i % 3 == 1) { in initCharArray()
597 a[i] = (char)MAGIC_VALUE_B; in initCharArray()
599 a[i] = (char)MAGIC_VALUE_C; in initCharArray()
606 for (int i = 0; i < ARRAY_LENGTH; i++) { in initIntArray()
607 if (i % 3 == 0) { in initIntArray()
608 a[i] = MAGIC_VALUE_A; in initIntArray()
609 } else if (i % 3 == 1) { in initIntArray()
610 a[i] = MAGIC_VALUE_B; in initIntArray()
612 a[i] = MAGIC_VALUE_C; in initIntArray()
619 for (int i = 0; i < ARRAY_LENGTH; i++) { in initLongArray()
620 if (i % 3 == 0) { in initLongArray()
621 a[i] = MAGIC_VALUE_A; in initLongArray()
622 } else if (i % 3 == 1) { in initLongArray()
623 a[i] = MAGIC_VALUE_B; in initLongArray()
625 a[i] = MAGIC_VALUE_C; in initLongArray()
632 for (int i = 0; i < ARRAY_LENGTH; i++) { in initFloatArray()
633 if (i % 3 == 0) { in initFloatArray()
634 a[i] = MAGIC_FLOAT_VALUE_A; in initFloatArray()
635 } else if (i % 3 == 1) { in initFloatArray()
636 a[i] = MAGIC_FLOAT_VALUE_B; in initFloatArray()
638 a[i] = MAGIC_FLOAT_VALUE_C; in initFloatArray()
645 for (int i = 0; i < ARRAY_LENGTH; i++) { in initDoubleArray()
646 if (i % 3 == 0) { in initDoubleArray()
647 a[i] = MAGIC_FLOAT_VALUE_A; in initDoubleArray()
648 } else if (i % 3 == 1) { in initDoubleArray()
649 a[i] = MAGIC_FLOAT_VALUE_B; in initDoubleArray()
651 a[i] = MAGIC_FLOAT_VALUE_C; in initDoubleArray()
659 for (int i = 0; i < a.length; i++) { in BooleanArraySum()
660 sum += a[i] ? 1 : 0; in BooleanArraySum()
667 for (int i = 0; i < a.length; i++) { in ByteArraySum()
668 sum += a[i]; in ByteArraySum()
675 for (int i = 0; i < a.length; i++) { in ShortArraySum()
676 sum += a[i]; in ShortArraySum()
683 for (int i = 0; i < a.length; i++) { in CharArraySum()
684 sum += a[i]; in CharArraySum()
691 for (int i = 0; i < a.length; i++) { in IntArraySum()
692 sum += a[i]; in IntArraySum()
699 for (int i = 0; i < a.length; i++) { in LongArraySum()
700 sum += a[i]; in LongArraySum()
707 for (int i = 0; i < a.length; i++) { in FloatArraySum()
708 sum += a[i]; in FloatArraySum()
715 for (int i = 0; i < a.length; i++) { in DoubleArraySum()
716 sum += a[i]; in DoubleArraySum()