Lines Matching refs:checkPlaybackThread_l
1075 IAfPlaybackThread* thread = checkPlaybackThread_l(output.outputId); in createTrack()
1218 IAfPlaybackThread* const thread = checkPlaybackThread_l(output); in format()
1253 IAfPlaybackThread* const thread = checkPlaybackThread_l(output); in latency()
1574 IAfPlaybackThread* const thread = checkPlaybackThread_l(output); in setRequestedLatencyMode()
1587 IAfPlaybackThread* const thread = checkPlaybackThread_l(output); in getSupportedLatencyModes()
1726 checkPlaybackThread_l(swPatch.getPlaybackThreadHandle()); in forwardParametersToDownstreamPatches_l()
1738 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(stream); in updateDownStreamPatches_l()
1864 thread = checkPlaybackThread_l(ioHandle); in setParameters()
1911 IAfThreadBase* thread = checkPlaybackThread_l(ioHandle); in getParameters()
2076 IAfPlaybackThread* const playbackThread = checkPlaybackThread_l(output); in getRenderPosition()
3113 playbackThread = checkPlaybackThread_l(output); in closeOutput_nonvirtual()
3153 checkPlaybackThread_l(mPlaybackThreads.keyAt(0)); in closeOutput_nonvirtual()
3216 IAfPlaybackThread* const thread = checkPlaybackThread_l(output); in suspendOutput()
3231 IAfPlaybackThread* const thread = checkPlaybackThread_l(output); in restoreOutput()
3707 thread = checkPlaybackThread_l(ioHandle); in checkThread_l()
3734 IAfPlaybackThread* AudioFlinger::checkPlaybackThread_l(audio_io_handle_t output) const in checkPlaybackThread_l() function in android::AudioFlinger
3742 IAfPlaybackThread * const thread = checkPlaybackThread_l(output); in checkMixerThread_l()
3879 IAfPlaybackThread* const secondaryThread = checkPlaybackThread_l(secondaryOutput); in updateSecondaryOutputsForTrack_l()
4161 thread = checkPlaybackThread_l(io); in createEffect()
4331 } else if (checkPlaybackThread_l(io) != nullptr in createEffect()
4360 thread = checkPlaybackThread_l(io); in createEffect()
4554 IAfPlaybackThread* dstThread = checkPlaybackThread_l(dstIo); in moveEffects()
4560 IAfPlaybackThread* srcThread = checkPlaybackThread_l(srcIo); in moveEffects()