Lines Matching refs:dir

568     public void addRect(@NonNull RectF rect, @NonNull Direction dir) {  in addRect()  argument
569 addRect(rect.left, rect.top, rect.right, rect.bottom, dir); in addRect()
581 public void addRect(float left, float top, float right, float bottom, @NonNull Direction dir) { in addRect() argument
582 nAddRect(mNativePath, left, top, right, bottom, dir.nativeInt); in addRect()
591 public void addOval(@NonNull RectF oval, @NonNull Direction dir) { in addOval() argument
592 addOval(oval.left, oval.top, oval.right, oval.bottom, dir); in addOval()
600 public void addOval(float left, float top, float right, float bottom, @NonNull Direction dir) { in addOval() argument
601 nAddOval(mNativePath, left, top, right, bottom, dir.nativeInt); in addOval()
612 public void addCircle(float x, float y, float radius, @NonNull Direction dir) { in addCircle() argument
613 nAddCircle(mNativePath, x, y, radius, dir.nativeInt); in addCircle()
646 public void addRoundRect(@NonNull RectF rect, float rx, float ry, @NonNull Direction dir) { in addRoundRect() argument
647 addRoundRect(rect.left, rect.top, rect.right, rect.bottom, rx, ry, dir); in addRoundRect()
658 @NonNull Direction dir) { in addRoundRect() argument
659 nAddRoundRect(mNativePath, left, top, right, bottom, rx, ry, dir.nativeInt); in addRoundRect()
671 public void addRoundRect(@NonNull RectF rect, @NonNull float[] radii, @NonNull Direction dir) { in addRoundRect() argument
675 addRoundRect(rect.left, rect.top, rect.right, rect.bottom, radii, dir); in addRoundRect()
687 @NonNull float[] radii, @NonNull Direction dir) { in addRoundRect() argument
691 nAddRoundRect(mNativePath, left, top, right, bottom, radii, dir.nativeInt); in addRoundRect()
881 float right, float bottom, int dir); in nAddRect() argument
883 float right, float bottom, int dir); in nAddOval() argument
884 private static native void nAddCircle(long nPath, float x, float y, float radius, int dir); in nAddCircle() argument
888 float right, float bottom, float rx, float ry, int dir); in nAddRoundRect() argument
890 float right, float bottom, float[] radii, int dir); in nAddRoundRect() argument