Lines Matching refs:BaseRenderNodeAnimator

34 BaseRenderNodeAnimator::BaseRenderNodeAnimator(float finalValue)  in BaseRenderNodeAnimator()  function in android::uirenderer::BaseRenderNodeAnimator
49 BaseRenderNodeAnimator::~BaseRenderNodeAnimator() {} in ~BaseRenderNodeAnimator()
51 void BaseRenderNodeAnimator::checkMutable() { in checkMutable()
57 void BaseRenderNodeAnimator::setInterpolator(Interpolator* interpolator) { in setInterpolator()
62 void BaseRenderNodeAnimator::setStartValue(float value) { in setStartValue()
67 void BaseRenderNodeAnimator::doSetStartValue(float value) { in doSetStartValue()
73 void BaseRenderNodeAnimator::setDuration(nsecs_t duration) { in setDuration()
78 void BaseRenderNodeAnimator::setStartDelay(nsecs_t startDelay) { in setStartDelay()
83 void BaseRenderNodeAnimator::attach(RenderNode* target) { in attach()
88 void BaseRenderNodeAnimator::start() { in start()
94 void BaseRenderNodeAnimator::cancel() { in cancel()
100 void BaseRenderNodeAnimator::reset() { in reset()
106 void BaseRenderNodeAnimator::reverse() { in reverse()
112 void BaseRenderNodeAnimator::end() { in end()
118 void BaseRenderNodeAnimator::resolveStagingRequest(Request request) { in resolveStagingRequest()
153 void BaseRenderNodeAnimator::pushStaging(AnimationContext& context) { in pushStaging()
214 void BaseRenderNodeAnimator::transitionToRunning(AnimationContext& context) { in transitionToRunning()
233 bool BaseRenderNodeAnimator::animate(AnimationContext& context) { in animate()
261 bool BaseRenderNodeAnimator::updatePlayTime(nsecs_t playTime) { in updatePlayTime()
287 nsecs_t BaseRenderNodeAnimator::getRemainingPlayTime() { in getRemainingPlayTime()
291 void BaseRenderNodeAnimator::forceEndNow(AnimationContext& context) { in forceEndNow()
298 void BaseRenderNodeAnimator::callOnFinishedListener(AnimationContext& context) { in callOnFinishedListener()
334 : BaseRenderNodeAnimator(finalValue), mPropertyAccess(&(PROPERTY_ACCESSOR_LUT[property])) {} in RenderPropertyAnimator()
388 : BaseRenderNodeAnimator(finalValue), mProperty(property) {} in CanvasPropertyPrimitiveAnimator()
408 : BaseRenderNodeAnimator(finalValue), mProperty(property), mField(field) {} in CanvasPropertyPaintAnimator()
443 : BaseRenderNodeAnimator(finalValue), mCenterX(centerX), mCenterY(centerY) { in RevealAnimator()