Lines Matching refs:input
199 status_t layer_state_t::read(const Parcel& input) in read() argument
201 SAFE_PARCEL(input.readNullableStrongBinder, &surface); in read()
202 SAFE_PARCEL(input.readInt32, &layerId); in read()
203 SAFE_PARCEL(input.readUint64, &what); in read()
204 SAFE_PARCEL(input.readFloat, &x); in read()
205 SAFE_PARCEL(input.readFloat, &y); in read()
206 SAFE_PARCEL(input.readInt32, &z); in read()
207 SAFE_PARCEL(input.readUint32, &layerStack.id); in read()
209 SAFE_PARCEL(input.readUint32, &flags); in read()
211 SAFE_PARCEL(input.readUint32, &mask); in read()
213 SAFE_PARCEL(matrix.read, input); in read()
214 SAFE_PARCEL(input.read, crop); in read()
216 SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &relativeLayerSurfaceControl); in read()
217 SAFE_PARCEL(SurfaceControl::readNullableFromParcel, input, &parentSurfaceControlForChild); in read()
220 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
222 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
224 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
226 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
229 SAFE_PARCEL(windowInfoHandle->readFromParcel, &input); in read()
231 SAFE_PARCEL(input.read, transparentRegion); in read()
232 SAFE_PARCEL(input.readUint32, &bufferTransform); in read()
233 SAFE_PARCEL(input.readBool, &transformToDisplayInverse); in read()
236 SAFE_PARCEL(input.readUint32, &tmpUint32); in read()
239 SAFE_PARCEL(input.read, hdrMetadata); in read()
240 SAFE_PARCEL(input.read, surfaceDamageRegion); in read()
241 SAFE_PARCEL(input.readInt32, &api); in read()
244 SAFE_PARCEL(input.readBool, &tmpBool); in read()
246 sidebandStream = NativeHandle::create(input.readNativeHandle(), true); in read()
249 SAFE_PARCEL(input.read, &colorTransform, 16 * sizeof(float)); in read()
250 SAFE_PARCEL(input.readFloat, &cornerRadius); in read()
251 SAFE_PARCEL(input.readUint32, &backgroundBlurRadius); in read()
252 SAFE_PARCEL(input.readParcelable, &metadata); in read()
254 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
256 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
258 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
260 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
262 SAFE_PARCEL(input.readUint32, &tmpUint32); in read()
264 SAFE_PARCEL(input.readBool, &colorSpaceAgnostic); in read()
267 SAFE_PARCEL_READ_SIZE(input.readInt32, &numListeners, input.dataSize()); in read()
272 SAFE_PARCEL(input.readNullableStrongBinder, &listener); in read()
273 SAFE_PARCEL(input.readParcelableVector, &callbackIds); in read()
276 SAFE_PARCEL(input.readFloat, &shadowRadius); in read()
277 SAFE_PARCEL(input.readInt32, &frameRateSelectionPriority); in read()
278 SAFE_PARCEL(input.readFloat, &frameRate); in read()
279 SAFE_PARCEL(input.readByte, &frameRateCompatibility); in read()
280 SAFE_PARCEL(input.readByte, &changeFrameRateStrategy); in read()
281 SAFE_PARCEL(input.readByte, &defaultFrameRateCompatibility); in read()
282 SAFE_PARCEL(input.readByte, &frameRateCategory); in read()
283 SAFE_PARCEL(input.readBool, &frameRateCategorySmoothSwitchOnly); in read()
284 SAFE_PARCEL(input.readByte, &frameRateSelectionStrategy); in read()
285 SAFE_PARCEL(input.readUint32, &tmpUint32); in read()
287 SAFE_PARCEL(input.readBool, &autoRefresh); in read()
288 SAFE_PARCEL(input.readBool, &dimmingEnabled); in read()
291 SAFE_PARCEL(input.readUint32, &numRegions); in read()
295 SAFE_PARCEL(input.readUint32, ®ion.blurRadius); in read()
296 SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusTL); in read()
297 SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusTR); in read()
298 SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusBL); in read()
299 SAFE_PARCEL(input.readFloat, ®ion.cornerRadiusBR); in read()
300 SAFE_PARCEL(input.readFloat, ®ion.alpha); in read()
301 SAFE_PARCEL(input.readInt32, ®ion.left); in read()
302 SAFE_PARCEL(input.readInt32, ®ion.top); in read()
303 SAFE_PARCEL(input.readInt32, ®ion.right); in read()
304 SAFE_PARCEL(input.readInt32, ®ion.bottom); in read()
308 SAFE_PARCEL(input.read, stretchEffect); in read()
309 SAFE_PARCEL(input.read, bufferCrop); in read()
310 SAFE_PARCEL(input.read, destinationFrame); in read()
312 SAFE_PARCEL(input.readUint32, &trustedOverlayInt); in read()
316 SAFE_PARCEL(input.readUint32, &mode); in read()
320 SAFE_PARCEL(input.readBool, &hasBufferData); in read()
323 SAFE_PARCEL(input.readParcelable, bufferData.get()); in read()
328 SAFE_PARCEL(input.readParcelable, &trustedPresentationThresholds); in read()
329 SAFE_PARCEL(input.readParcelable, &trustedPresentationListener); in read()
331 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
333 SAFE_PARCEL(input.readFloat, &tmpFloat); in read()
337 SAFE_PARCEL(input.readInt32, &tmpInt32); in read()
347 status_t ComposerState::read(const Parcel& input) { in read() argument
348 return state.read(input); in read()
367 status_t DisplayState::read(const Parcel& input) { in read() argument
368 SAFE_PARCEL(input.readStrongBinder, &token); in read()
370 SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder); in read()
373 SAFE_PARCEL(input.readUint32, &what); in read()
374 SAFE_PARCEL(input.readUint32, &flags); in read()
375 SAFE_PARCEL(input.readUint32, &layerStack.id); in read()
377 SAFE_PARCEL(input.readUint32, &tmpUint); in read()
380 SAFE_PARCEL(input.read, layerStackSpaceRect); in read()
381 SAFE_PARCEL(input.read, orientedDisplaySpaceRect); in read()
382 SAFE_PARCEL(input.readUint32, &width); in read()
383 SAFE_PARCEL(input.readUint32, &height); in read()
812 status_t layer_state_t::matrix22_t::read(const Parcel& input) { in read() argument
813 SAFE_PARCEL(input.readFloat, &dsdx); in read()
814 SAFE_PARCEL(input.readFloat, &dtdx); in read()
815 SAFE_PARCEL(input.readFloat, &dtdy); in read()
816 SAFE_PARCEL(input.readFloat, &dsdy); in read()
853 status_t InputWindowCommands::read(const Parcel& input) { in read() argument
854 SAFE_PARCEL(input.readParcelableVector, &focusRequests); in read()
857 SAFE_PARCEL_READ_SIZE(input.readInt32, &listenerSize, input.dataSize()); in read()
861 SAFE_PARCEL(input.readStrongBinder, &listener); in read()
890 status_t CaptureArgs::readFromParcel(const Parcel* input) { in readFromParcel() argument
892 SAFE_PARCEL(input->readInt32, &value); in readFromParcel()
894 SAFE_PARCEL(input->read, sourceCrop); in readFromParcel()
895 SAFE_PARCEL(input->readFloat, &frameScaleX); in readFromParcel()
896 SAFE_PARCEL(input->readFloat, &frameScaleY); in readFromParcel()
897 SAFE_PARCEL(input->readBool, &captureSecureLayers); in readFromParcel()
898 SAFE_PARCEL(input->readInt32, &uid); in readFromParcel()
899 SAFE_PARCEL(input->readInt32, &value); in readFromParcel()
901 SAFE_PARCEL(input->readBool, &allowProtected); in readFromParcel()
902 SAFE_PARCEL(input->readBool, &grayscale); in readFromParcel()
904 SAFE_PARCEL_READ_SIZE(input->readInt32, &numExcludeHandles, input->dataSize()); in readFromParcel()
908 SAFE_PARCEL(input->readStrongBinder, &binder); in readFromParcel()
911 SAFE_PARCEL(input->readBool, &hintForSeamlessTransition); in readFromParcel()
924 status_t DisplayCaptureArgs::readFromParcel(const Parcel* input) { in readFromParcel() argument
925 SAFE_PARCEL(CaptureArgs::readFromParcel, input); in readFromParcel()
927 SAFE_PARCEL(input->readStrongBinder, &displayToken); in readFromParcel()
928 SAFE_PARCEL(input->readUint32, &width); in readFromParcel()
929 SAFE_PARCEL(input->readUint32, &height); in readFromParcel()
941 status_t LayerCaptureArgs::readFromParcel(const Parcel* input) { in readFromParcel() argument
942 SAFE_PARCEL(CaptureArgs::readFromParcel, input); in readFromParcel()
944 SAFE_PARCEL(input->readStrongBinder, &layerHandle); in readFromParcel()
946 SAFE_PARCEL(input->readBool, &childrenOnly); in readFromParcel()
993 status_t BufferData::readFromParcel(const Parcel* input) { in readFromParcel() argument
995 SAFE_PARCEL(input->readInt32, &tmpInt32); in readFromParcel()
999 SAFE_PARCEL(input->readBool, &tmpBool); in readFromParcel()
1002 SAFE_PARCEL(input->read, *buffer); in readFromParcel()
1005 SAFE_PARCEL(input->readBool, &tmpBool); in readFromParcel()
1008 SAFE_PARCEL(input->read, *acquireFence); in readFromParcel()
1011 SAFE_PARCEL(input->readUint64, &frameNumber); in readFromParcel()
1014 SAFE_PARCEL(input->readNullableStrongBinder, &tmpBinder); in readFromParcel()
1018 SAFE_PARCEL(input->readNullableStrongBinder, &releaseBufferEndpoint); in readFromParcel()
1021 SAFE_PARCEL(input->readNullableStrongBinder, &tmpBinder); in readFromParcel()
1023 SAFE_PARCEL(input->readUint64, &cachedBuffer.id); in readFromParcel()
1025 SAFE_PARCEL(input->readBool, &hasBarrier); in readFromParcel()
1026 SAFE_PARCEL(input->readUint64, &barrierFrameNumber); in readFromParcel()
1027 SAFE_PARCEL(input->readUint32, &producerId); in readFromParcel()
1028 SAFE_PARCEL(input->readInt64, &dequeueTime); in readFromParcel()