Lines Matching refs:display

64 static void drawShadowLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display,  in drawShadowLayers()  argument
68 const Rect& displayRect = display.physicalDisplay; in drawShadowLayers()
127 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawShadowLayers()
131 static void drawImageLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawImageLayers() argument
134 const Rect& displayRect = display.physicalDisplay; in drawImageLayers()
164 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawImageLayers()
171 static void drawSolidLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawSolidLayers() argument
173 const Rect& displayRect = display.physicalDisplay; in drawSolidLayers()
192 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawSolidLayers()
197 static void drawBlurLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawBlurLayers() argument
199 const Rect& displayRect = display.physicalDisplay; in drawBlurLayers()
215 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawBlurLayers()
223 static void drawClippedLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawClippedLayers() argument
226 const Rect& displayRect = display.physicalDisplay; in drawClippedLayers()
261 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawClippedLayers()
268 static void drawPIPImageLayer(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawPIPImageLayer() argument
271 const Rect& displayRect = display.physicalDisplay; in drawPIPImageLayer()
298 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawPIPImageLayer()
301 static void drawHolePunchLayer(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawHolePunchLayer() argument
303 const Rect& displayRect = display.physicalDisplay; in drawHolePunchLayer()
327 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawHolePunchLayer()
330 static void drawImageDimmedLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawImageDimmedLayers() argument
333 const Rect& displayRect = display.physicalDisplay; in drawImageDimmedLayers()
359 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawImageDimmedLayers()
363 const DisplaySettings& display, in drawTransparentImageDimmedLayers() argument
366 const Rect& displayRect = display.physicalDisplay; in drawTransparentImageDimmedLayers()
402 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawTransparentImageDimmedLayers()
409 const DisplaySettings& display, in drawClippedDimmedImageLayers() argument
412 const Rect& displayRect = display.physicalDisplay; in drawClippedDimmedImageLayers()
452 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawClippedDimmedImageLayers()
456 static void drawSolidDimmedLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawSolidDimmedLayers() argument
458 const Rect& displayRect = display.physicalDisplay; in drawSolidDimmedLayers()
479 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawSolidDimmedLayers()
482 static void drawBT2020ImageLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawBT2020ImageLayers() argument
485 const Rect& displayRect = display.physicalDisplay; in drawBT2020ImageLayers()
511 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawBT2020ImageLayers()
515 const DisplaySettings& display, in drawBT2020ClippedImageLayers() argument
518 const Rect& displayRect = display.physicalDisplay; in drawBT2020ClippedImageLayers()
545 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawBT2020ClippedImageLayers()
549 const DisplaySettings& display, in drawExtendedHDRImageLayers() argument
552 const Rect& displayRect = display.physicalDisplay; in drawExtendedHDRImageLayers()
582 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawExtendedHDRImageLayers()
587 static void drawP3ImageLayers(SkiaRenderEngine* renderengine, const DisplaySettings& display, in drawP3ImageLayers() argument
590 const Rect& displayRect = display.physicalDisplay; in drawP3ImageLayers()
618 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()); in drawP3ImageLayers()
646 DisplaySettings display{ in primeShaderCache() local
699 drawHolePunchLayer(renderengine, display, dstTexture); in primeShaderCache()
703 drawSolidLayers(renderengine, display, dstTexture); in primeShaderCache()
708 drawSolidDimmedLayers(renderengine, display, dstTexture); in primeShaderCache()
712 drawShadowLayers(renderengine, display, srcTexture); in primeShaderCache()
717 drawBlurLayers(renderengine, display, dstTexture); in primeShaderCache()
752 drawImageLayers(renderengine, display, dstTexture, texture); in primeShaderCache()
756 drawImageDimmedLayers(renderengine, display, dstTexture, texture); in primeShaderCache()
763 drawClippedLayers(renderengine, display, dstTexture, texture); in primeShaderCache()
768 drawPIPImageLayer(renderengine, display, dstTexture, externalTexture); in primeShaderCache()
774 drawTransparentImageDimmedLayers(renderengine, display, dstTexture, externalTexture); in primeShaderCache()
790 drawExtendedHDRImageLayers(renderengine, display, dstTexture, externalTexture); in primeShaderCache()
803 renderengine->drawLayers(display, layers, dstTexture, base::unique_fd()).get(); in primeShaderCache()