Lines Matching refs:GLboolean

24 GL_ENTRY(void, glBindImageTexture, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLi…
99 GL_ENTRY(void, glColorMask, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
100 GL_ENTRY(void, glColorMaski, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
101 GL_ENTRY(void, glColorMaskiEXT, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
102 GL_ENTRY(void, glColorMaskiOES, GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
127 GL_ENTRY(void, glCoverageMaskNV, GLboolean mask)
141 …, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
142 …, GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
170 GL_ENTRY(void, glDepthMask, GLboolean flag)
260 GL_ENTRY(GLboolean, glExtIsProgramBinaryQCOM, GLuint program)
330 GL_ENTRY(void, glGetBooleani_v, GLenum target, GLuint index, GLboolean *data)
331 GL_ENTRY(void, glGetBooleanv, GLenum pname, GLboolean *data)
362 GL_ENTRY(GLuint64, glGetImageHandleNV, GLuint texture, GLint level, GLboolean layered, GLint layer,…
502 GL_ENTRY(GLboolean, glIsBuffer, GLuint buffer)
503 GL_ENTRY(GLboolean, glIsEnabled, GLenum cap)
504 GL_ENTRY(GLboolean, glIsEnabledi, GLenum target, GLuint index)
505 GL_ENTRY(GLboolean, glIsEnablediEXT, GLenum target, GLuint index)
506 GL_ENTRY(GLboolean, glIsEnablediNV, GLenum target, GLuint index)
507 GL_ENTRY(GLboolean, glIsEnablediOES, GLenum target, GLuint index)
508 GL_ENTRY(GLboolean, glIsFenceNV, GLuint fence)
509 GL_ENTRY(GLboolean, glIsFramebuffer, GLuint framebuffer)
510 GL_ENTRY(GLboolean, glIsFramebufferOES, GLuint framebuffer)
511 GL_ENTRY(GLboolean, glIsImageHandleResidentNV, GLuint64 handle)
512 GL_ENTRY(GLboolean, glIsMemoryObjectEXT, GLuint memoryObject)
513 GL_ENTRY(GLboolean, glIsPathNV, GLuint path)
514 GL_ENTRY(GLboolean, glIsPointInFillPathNV, GLuint path, GLuint mask, GLfloat x, GLfloat y)
515 GL_ENTRY(GLboolean, glIsPointInStrokePathNV, GLuint path, GLfloat x, GLfloat y)
516 GL_ENTRY(GLboolean, glIsProgram, GLuint program)
517 GL_ENTRY(GLboolean, glIsProgramPipeline, GLuint pipeline)
518 GL_ENTRY(GLboolean, glIsProgramPipelineEXT, GLuint pipeline)
519 GL_ENTRY(GLboolean, glIsQuery, GLuint id)
520 GL_ENTRY(GLboolean, glIsQueryEXT, GLuint id)
521 GL_ENTRY(GLboolean, glIsRenderbuffer, GLuint renderbuffer)
522 GL_ENTRY(GLboolean, glIsRenderbufferOES, GLuint renderbuffer)
523 GL_ENTRY(GLboolean, glIsSampler, GLuint sampler)
524 GL_ENTRY(GLboolean, glIsSemaphoreEXT, GLuint semaphore)
525 GL_ENTRY(GLboolean, glIsShader, GLuint shader)
526 GL_ENTRY(GLboolean, glIsSync, GLsync sync)
527 GL_ENTRY(GLboolean, glIsSyncAPPLE, GLsync sync)
528 GL_ENTRY(GLboolean, glIsTexture, GLuint texture)
529 GL_ENTRY(GLboolean, glIsTextureHandleResidentNV, GLuint64 handle)
530 GL_ENTRY(GLboolean, glIsTransformFeedback, GLuint id)
531 GL_ENTRY(GLboolean, glIsVertexArray, GLuint array)
532 GL_ENTRY(GLboolean, glIsVertexArrayOES, GLuint array)
652 GL_ENTRY(GLboolean, glPointAlongPathNV, GLuint path, GLsizei startSegment, GLsizei numSegments, GLf…
748 GL_ENTRY(void, glProgramUniformMatrix2fv, GLuint program, GLint location, GLsizei count, GLboolean
749 …gramUniformMatrix2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
750 …ogramUniformMatrix2x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
751 …amUniformMatrix2x3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
752 …ogramUniformMatrix2x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
753 …amUniformMatrix2x4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
754 GL_ENTRY(void, glProgramUniformMatrix3fv, GLuint program, GLint location, GLsizei count, GLboolean
755 …gramUniformMatrix3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
756 …ogramUniformMatrix3x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
757 …amUniformMatrix3x2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
758 …ogramUniformMatrix3x4fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
759 …amUniformMatrix3x4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
760 GL_ENTRY(void, glProgramUniformMatrix4fv, GLuint program, GLint location, GLsizei count, GLboolean
761 …gramUniformMatrix4fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
762 …ogramUniformMatrix4x2fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
763 …amUniformMatrix4x2fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
764 …ogramUniformMatrix4x3fv, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
765 …amUniformMatrix4x3fvEXT, GLuint program, GLint location, GLsizei count, GLboolean transpose, const…
772 GL_ENTRY(void, glRasterSamplesEXT, GLuint samples, GLboolean fixedsamplelocations)
795 GL_ENTRY(void, glSampleCoverage, GLfloat value, GLboolean invert)
796 GL_ENTRY(void, glSampleCoveragex, GLclampx value, GLboolean invert)
797 GL_ENTRY(void, glSampleCoveragexOES, GLclampx value, GLboolean invert)
819 GL_ENTRY(void, glSelectPerfMonitorCountersAMD, GLuint monitor, GLboolean enable, GLuint group, GLin…
844 GL_ENTRY(GLboolean, glTestFenceNV, GLuint fence)
869 …fset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
887 … GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocat…
890 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat…
891 …s, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocat…
893 … GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocat…
895 …s, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocat…
904 … GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocat…
906 …s, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocat…
959 GL_ENTRY(void, glUniformMatrix2fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
960 GL_ENTRY(void, glUniformMatrix2x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfl…
961 GL_ENTRY(void, glUniformMatrix2x3fvNV, GLint location, GLsizei count, GLboolean transpose, const GL…
962 GL_ENTRY(void, glUniformMatrix2x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfl…
963 GL_ENTRY(void, glUniformMatrix2x4fvNV, GLint location, GLsizei count, GLboolean transpose, const GL…
964 GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
965 GL_ENTRY(void, glUniformMatrix3x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfl…
966 GL_ENTRY(void, glUniformMatrix3x2fvNV, GLint location, GLsizei count, GLboolean transpose, const GL…
967 GL_ENTRY(void, glUniformMatrix3x4fv, GLint location, GLsizei count, GLboolean transpose, const GLfl…
968 GL_ENTRY(void, glUniformMatrix3x4fvNV, GLint location, GLsizei count, GLboolean transpose, const GL…
969 GL_ENTRY(void, glUniformMatrix4fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
970 GL_ENTRY(void, glUniformMatrix4x2fv, GLint location, GLsizei count, GLboolean transpose, const GLfl…
971 GL_ENTRY(void, glUniformMatrix4x2fvNV, GLint location, GLsizei count, GLboolean transpose, const GL…
972 GL_ENTRY(void, glUniformMatrix4x3fv, GLint location, GLsizei count, GLboolean transpose, const GLfl…
973 GL_ENTRY(void, glUniformMatrix4x3fvNV, GLint location, GLsizei count, GLboolean transpose, const GL…
974 GL_ENTRY(GLboolean, glUnmapBuffer, GLenum target)
975 GL_ENTRY(GLboolean, glUnmapBufferOES, GLenum target)
995 GL_ENTRY(void, glVertexAttribFormat, GLuint attribindex, GLint size, GLenum type, GLboolean normali…
1002 GL_ENTRY(void, glVertexAttribPointer, GLuint index, GLint size, GLenum type, GLboolean normalized, …