Lines Matching refs:windows

61     std::vector<sp<WindowInfoHandle>> windows;  in TEST()  local
62 windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken, in TEST()
64 windows.push_back(sp<FakeWindowHandle>::make("Invisible", invisibleWindowToken, in TEST()
66 windows.push_back(sp<FakeWindowHandle>::make("unfocusable", unfocusableWindowToken, in TEST()
75 focusResolver.setFocusedWindow(request, windows); in TEST()
81 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
88 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
94 std::vector<sp<WindowInfoHandle>> windows; in TEST() local
95 windows.push_back(sp<FakeWindowHandle>::make("Focusable", focusableWindowToken, in TEST()
105 focusResolver.setFocusedWindow(request, windows); in TEST()
110 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
120 std::vector<sp<WindowInfoHandle>> windows; in TEST() local
121 windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken, in TEST()
123 windows.push_back(sp<FakeWindowHandle>::make("Mirror1", focusableWindowToken, in TEST()
126 windows.push_back(sp<FakeWindowHandle>::make("Mirror2Visible", invisibleWindowToken, in TEST()
128 windows.push_back(sp<FakeWindowHandle>::make("Mirror2Invisible", invisibleWindowToken, in TEST()
131 windows.push_back(sp<FakeWindowHandle>::make("Mirror3Focusable", unfocusableWindowToken, in TEST()
133 windows.push_back(sp<FakeWindowHandle>::make("Mirror3Unfocusable", unfocusableWindowToken, in TEST()
142 focusResolver.setFocusedWindow(request, windows); in TEST()
147 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
152 changes = focusResolver.setFocusedWindow(request, windows); in TEST()
191 std::vector<sp<WindowInfoHandle>> windows; in TEST() local
195 windows.push_back(window); in TEST()
203 focusResolver.setFocusedWindow(request, windows); in TEST()
207 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
212 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
218 std::vector<sp<WindowInfoHandle>> windows; in TEST() local
223 windows.push_back(invisibleWindow); in TEST()
231 focusResolver.setFocusedWindow(request, windows); in TEST()
236 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
242 std::vector<sp<WindowInfoHandle>> windows; in TEST() local
247 windows.push_back(window); in TEST()
255 focusResolver.setFocusedWindow(request, windows); in TEST()
260 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
265 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
270 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
278 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
284 std::vector<sp<WindowInfoHandle>> windows; in TEST() local
289 windows.push_back(hostWindow); in TEST()
294 windows.push_back(embeddedWindow); in TEST()
305 focusResolver.setFocusedWindow(request, windows); in TEST()
311 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
316 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
321 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
326 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
331 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()
337 std::vector<sp<WindowInfoHandle>> windows; in TEST() local
342 windows.push_back(hostWindow); in TEST()
347 windows.push_back(embeddedWindow); in TEST()
353 windows.push_back(embeddedWindow2); in TEST()
364 focusResolver.setFocusedWindow(request, windows); in TEST()
370 std::vector<sp<WindowInfoHandle>> windows; in TEST() local
375 windows.push_back(hostWindow); in TEST()
380 windows.push_back(embeddedWindow); in TEST()
386 windows.push_back(embeddedWindow2); in TEST()
398 focusResolver.setFocusedWindow(request, windows); in TEST()
405 std::vector<sp<WindowInfoHandle>> windows; in TEST() local
410 windows.push_back(window); in TEST()
417 focusResolver.setFocusedWindow(request, windows); in TEST()
428 changes = focusResolver.setInputWindows(ui::LogicalDisplayId{request.displayId}, windows); in TEST()