Lines Matching refs:dispatcher
92 std::unique_ptr<InputDispatcher>& dispatcher, in generateFuzzedWindow() argument
98 sp<FakeWindowHandle>::make(application, dispatcher, windowName, displayId); in generateFuzzedWindow()
106 FuzzedDataProvider& fdp, std::unique_ptr<InputDispatcher>& dispatcher) { in randomizeWindows() argument
115 windows.push_back(generateFuzzedWindow(fdp, dispatcher, displayId)); in randomizeWindows()
147 auto dispatcher = std::make_unique<InputDispatcher>(fakePolicy); in LLVMFuzzerTestOneInput() local
148 dispatcher->setInputDispatchMode(/*enabled=*/true, /*frozen=*/false); in LLVMFuzzerTestOneInput()
150 dispatcher->start(); in LLVMFuzzerTestOneInput()
160 dispatcher->notifyMotion(*motion); in LLVMFuzzerTestOneInput()
165 randomizeWindows(/*byref*/ windowsPerDisplay, fdp, dispatcher); in LLVMFuzzerTestOneInput()
174 dispatcher->onWindowInfosChanged( in LLVMFuzzerTestOneInput()
192 dispatcher->stop(); in LLVMFuzzerTestOneInput()