Lines Matching refs:VirtualDisplaySurface

49 VirtualDisplaySurface::VirtualDisplaySurface(HWComposer& hwc, VirtualDisplayId displayId,  in VirtualDisplaySurface()  function in android::VirtualDisplaySurface
112 VirtualDisplaySurface::~VirtualDisplaySurface() { in ~VirtualDisplaySurface()
116 status_t VirtualDisplaySurface::beginFrame(bool mustRecompose) { in beginFrame()
130 status_t VirtualDisplaySurface::prepareFrame(CompositionType compositionType) { in prepareFrame()
178 status_t VirtualDisplaySurface::advanceFrame(float hdrSdrRatio) { in advanceFrame()
232 void VirtualDisplaySurface::onFrameCommitted() { in onFrameCommitted()
281 void VirtualDisplaySurface::dumpAsString(String8& /* result */) const { in dumpAsString()
284 void VirtualDisplaySurface::resizeBuffers(const ui::Size& newSize) { in resizeBuffers()
291 const sp<Fence>& VirtualDisplaySurface::getClientTargetAcquireFence() const { in getClientTargetAcquireFence()
295 status_t VirtualDisplaySurface::requestBuffer(int pslot, in requestBuffer()
308 status_t VirtualDisplaySurface::setMaxDequeuedBufferCount( in setMaxDequeuedBufferCount()
313 status_t VirtualDisplaySurface::setAsyncMode(bool async) { in setAsyncMode()
317 status_t VirtualDisplaySurface::dequeueBuffer(Source source, in dequeueBuffer()
367 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, uint32_t w, uint32_t h, in dequeueBuffer()
443 status_t VirtualDisplaySurface::detachBuffer(int) { in detachBuffer()
447 status_t VirtualDisplaySurface::detachNextBuffer(sp<GraphicBuffer>*, sp<Fence>*) { in detachNextBuffer()
451 status_t VirtualDisplaySurface::attachBuffer(int*, const sp<GraphicBuffer>&) { in attachBuffer()
455 status_t VirtualDisplaySurface::queueBuffer(int pslot, in queueBuffer()
513 status_t VirtualDisplaySurface::cancelBuffer(int pslot, in cancelBuffer()
527 int VirtualDisplaySurface::query(int what, int* value) { in query()
541 status_t VirtualDisplaySurface::connect(const sp<IProducerListener>& listener, in connect()
555 status_t VirtualDisplaySurface::disconnect(int api, DisconnectMode mode) { in disconnect()
559 status_t VirtualDisplaySurface::setSidebandStream(const sp<NativeHandle>&) { in setSidebandStream()
563 void VirtualDisplaySurface::allocateBuffers(uint32_t /* width */, in allocateBuffers()
568 status_t VirtualDisplaySurface::allowAllocation(bool /* allow */) { in allowAllocation()
572 status_t VirtualDisplaySurface::setGenerationNumber(uint32_t) { in setGenerationNumber()
576 String8 VirtualDisplaySurface::getConsumerName() const { in getConsumerName()
580 status_t VirtualDisplaySurface::setSharedBufferMode(bool) { in setSharedBufferMode()
584 status_t VirtualDisplaySurface::setAutoRefresh(bool) { in setAutoRefresh()
588 status_t VirtualDisplaySurface::setDequeueTimeout(nsecs_t) { in setDequeueTimeout()
592 status_t VirtualDisplaySurface::getLastQueuedBuffer(sp<GraphicBuffer>*, sp<Fence>*, float[16]) { in getLastQueuedBuffer()
596 status_t VirtualDisplaySurface::getUniqueId(uint64_t*) const { in getUniqueId()
600 status_t VirtualDisplaySurface::getConsumerUsage(uint64_t* outUsage) const { in getConsumerUsage()
604 void VirtualDisplaySurface::updateQueueBufferOutput( in updateQueueBufferOutput()
610 void VirtualDisplaySurface::resetPerFrameState() { in resetPerFrameState()
618 status_t VirtualDisplaySurface::refreshOutputBuffer() { in refreshOutputBuffer()
649 int VirtualDisplaySurface::mapSource2ProducerSlot(Source source, int sslot) { in mapSource2ProducerSlot()
656 int VirtualDisplaySurface::mapProducer2SourceSlot(Source source, int pslot) { in mapProducer2SourceSlot()
660 auto VirtualDisplaySurface::fbSourceForCompositionType(CompositionType type) -> Source { in fbSourceForCompositionType()
664 std::string VirtualDisplaySurface::toString(CompositionType type) { in toString()