Lines Matching refs:refpage

162 [open,refpage='StandaloneSpirv',desc='Standalone SPIR-V Validation',type='spirv']
164 :refpage: StandaloneSpirv
175 * [[VUID-{refpage}-None-04633]]
177 * [[VUID-{refpage}-None-04634]]
180 * [[VUID-{refpage}-None-04635]]
183 * [[VUID-{refpage}-None-04636]]
186 * [[VUID-{refpage}-None-04637]]
190 * [[VUID-{refpage}-None-04638]]
193 * [[VUID-{refpage}-ExecutionModel-07320]]
197 * [[VUID-{refpage}-None-07321]]
201 * [[VUID-{refpage}-None-04640]]
205 * [[VUID-{refpage}-None-04641]]
208 * [[VUID-{refpage}-None-04642]]
211 * [[VUID-{refpage}-SubgroupVoteKHR-07951]]
215 * [[VUID-{refpage}-None-04643]]
222 * [[VUID-{refpage}-None-04644]]
227 * [[VUID-{refpage}-None-04645]]
230 * [[VUID-{refpage}-None-08720]]
233 * [[VUID-{refpage}-OpAtomicStore-04730]]
236 * [[VUID-{refpage}-OpAtomicLoad-04731]]
239 * [[VUID-{refpage}-OpMemoryBarrier-04732]]
242 * [[VUID-{refpage}-OpMemoryBarrier-04733]]
244 * [[VUID-{refpage}-OpControlBarrier-04650]]
248 * [[VUID-{refpage}-OpVariable-04651]]
252 * [[VUID-{refpage}-OpVariable-04734]]
256 * [[VUID-{refpage}-OpReadClockKHR-04652]]
259 * [[VUID-{refpage}-OriginLowerLeft-04653]]
262 * [[VUID-{refpage}-PixelCenterInteger-04654]]
265 * [[VUID-{refpage}-UniformConstant-04655]]
269 * [[VUID-{refpage}-Uniform-06807]]
272 * [[VUID-{refpage}-PushConstant-06808]]
275 * [[VUID-{refpage}-OpTypeImage-04656]]
280 * [[VUID-{refpage}-OpTypeImage-04657]]
283 * [[VUID-{refpage}-OpTypeSampledImage-06671]]
286 * [[VUID-{refpage}-Image-04965]]
290 * [[VUID-{refpage}-OpImageTexelPointer-04658]]
295 * [[VUID-{refpage}-OpImageQuerySizeLod-04659]]
299 * [[VUID-{refpage}-OpTypeImage-06214]]
303 * [[VUID-{refpage}-SubpassData-04660]]
308 * [[VUID-{refpage}-OpTypeImage-06924]]
312 * [[VUID-{refpage}-Uniform-06925]]
315 * [[VUID-{refpage}-Offset-04663]]
318 * [[VUID-{refpage}-Offset-04865]]
322 * [[VUID-{refpage}-OpImageGather-04664]]
325 * [[VUID-{refpage}-OpImage-04777]]
328 * [[VUID-{refpage}-None-04667]]
330 * [[VUID-{refpage}-BuiltIn-04668]]
333 * [[VUID-{refpage}-Location-06672]]
340 * [[VUID-{refpage}-Location-04915]]
343 * [[VUID-{refpage}-Location-04916]]
346 * [[VUID-{refpage}-Location-04917]]
350 * [[VUID-{refpage}-Location-04918]]
355 * [[VUID-{refpage}-Location-04919]]
360 * [[VUID-{refpage}-Component-04920]]
362 * [[VUID-{refpage}-Component-04921]]
368 * [[VUID-{refpage}-Component-04922]]
374 * [[VUID-{refpage}-Component-04923]]
377 * [[VUID-{refpage}-Component-04924]]
380 * [[VUID-{refpage}-Component-07703]]
383 * [[VUID-{refpage}-GLSLShared-04669]]
385 * [[VUID-{refpage}-Flat-04670]]
389 * [[VUID-{refpage}-Flat-06201]]
393 * [[VUID-{refpage}-Flat-06202]]
397 * [[VUID-{refpage}-PerVertexKHR-06777]]
400 * [[VUID-{refpage}-Flat-04744]]
404 * [[VUID-{refpage}-ViewportRelativeNV-04672]]
408 * [[VUID-{refpage}-ViewportRelativeNV-04673]]
412 * [[VUID-{refpage}-ViewportMaskNV-04674]]
417 * [[VUID-{refpage}-FPRoundingMode-04675]]
420 * [[VUID-{refpage}-Invariant-04677]]
425 * [[VUID-{refpage}-VulkanMemoryModel-04678]]
435 * [[VUID-{refpage}-VulkanMemoryModel-04679]]
445 * [[VUID-{refpage}-OpTypeRuntimeArray-04680]]
456 * [[VUID-{refpage}-Function-04681]]
465 * [[VUID-{refpage}-OpControlBarrier-04682]]
469 * [[VUID-{refpage}-LocalSize-06426]]
473 * [[VUID-{refpage}-DerivativeGroupQuadsNV-04684]]
477 * [[VUID-{refpage}-DerivativeGroupLinearNV-04778]]
481 * [[VUID-{refpage}-OpGroupNonUniformBallotBitCount-04685]]
485 * [[VUID-{refpage}-None-04686]]
490 * [[VUID-{refpage}-Offset-04687]]
494 * [[VUID-{refpage}-Offset-04689]]
497 * [[VUID-{refpage}-Offset-04690]]
502 * [[VUID-{refpage}-Offset-04691]]
506 * [[VUID-{refpage}-Offset-04692]]
510 * [[VUID-{refpage}-Offset-04716]]
516 * [[VUID-{refpage}-XfbBuffer-04693]]
520 * [[VUID-{refpage}-Stream-04694]]
525 * [[VUID-{refpage}-XfbBuffer-04696]]
530 * [[VUID-{refpage}-XfbBuffer-04697]]
534 * [[VUID-{refpage}-RayPayloadKHR-04698]]
537 * [[VUID-{refpage}-IncomingRayPayloadKHR-04699]]
540 * [[VUID-{refpage}-IncomingRayPayloadKHR-04700]]
543 * [[VUID-{refpage}-HitAttributeKHR-04701]]
546 * [[VUID-{refpage}-HitAttributeKHR-04702]]
549 * [[VUID-{refpage}-HitAttributeKHR-04703]]
552 * [[VUID-{refpage}-CallableDataKHR-04704]]
555 * [[VUID-{refpage}-IncomingCallableDataKHR-04705]]
558 * [[VUID-{refpage}-IncomingCallableDataKHR-04706]]
562 * [[VUID-{refpage}-ShaderRecordBufferKHR-07119]]
566 * [[VUID-{refpage}-Base-07650]]
570 * [[VUID-{refpage}-Base-07651]]
574 * [[VUID-{refpage}-Base-07652]]
578 * [[VUID-{refpage}-PhysicalStorageBuffer64-04708]]
582 * [[VUID-{refpage}-PhysicalStorageBuffer64-04709]]
586 * [[VUID-{refpage}-PhysicalStorageBuffer64-04710]]
590 * [[VUID-{refpage}-OpTypeForwardPointer-04711]]
593 * [[VUID-{refpage}-None-04745]]
597 * [[VUID-{refpage}-OpVariable-06673]]
601 * [[VUID-{refpage}-OpEntryPoint-06674]]
604 * [[VUID-{refpage}-OpEntryPoint-08721]]
608 * [[VUID-{refpage}-OpEntryPoint-08722]]
612 * [[VUID-{refpage}-Result-04780]]
615 * [[VUID-{refpage}-Base-04781]]
620 * [[VUID-{refpage}-PushConstant-06675]]
623 * [[VUID-{refpage}-Uniform-06676]]
626 * [[VUID-{refpage}-UniformConstant-06677]]
630 * [[VUID-{refpage}-InputAttachmentIndex-06678]]
633 * [[VUID-{refpage}-DescriptorSet-06491]]
638 * [[VUID-{refpage}-Input-06778]]
641 * [[VUID-{refpage}-MeshEXT-07102]]
645 * [[VUID-{refpage}-MeshEXT-07106]]
648 * [[VUID-{refpage}-MeshEXT-07107]]
651 * [[VUID-{refpage}-MeshEXT-07108]]
655 * [[VUID-{refpage}-MeshEXT-07109]]
661 * [[VUID-{refpage}-MeshEXT-07110]]
666 * [[VUID-{refpage}-MeshEXT-07111]]
671 * [[VUID-{refpage}-MeshEXT-07330]]
674 * [[VUID-{refpage}-MeshEXT-07331]]
677 * [[VUID-{refpage}-Input-07290]]
680 * [[VUID-{refpage}-TileImageEXT-08723]]
685 * [[VUID-{refpage}-None-08724]]
688 * [[VUID-{refpage}-Pointer-08973]]
700 [open,refpage='RuntimeSpirv',desc='Runtime SPIR-V Validation',type='spirv']
702 :refpage: RuntimeSpirv
711 * [[VUID-{refpage}-vulkanMemoryModel-06265]]
718 * [[VUID-{refpage}-vulkanMemoryModel-06266]]
723 * [[VUID-{refpage}-shaderSubgroupClock-06267]]
727 * [[VUID-{refpage}-shaderDeviceClock-06268]]
732 * [[VUID-{refpage}-OpTypeImage-06269]]
738 * [[VUID-{refpage}-OpTypeImage-06270]]
747 * [[VUID-{refpage}-apiVersion-07952]]
754 * [[VUID-{refpage}-apiVersion-07953]]
763 * [[VUID-{refpage}-apiVersion-07954]]
771 * [[VUID-{refpage}-apiVersion-07955]]
783 * [[VUID-{refpage}-shaderStorageImageWriteWithoutFormat-07956]]
790 * [[VUID-{refpage}-shaderStorageImageReadWithoutFormat-07957]]
799 * [[VUID-{refpage}-OpImageWrite-07112]]
804 * [[VUID-{refpage}-Location-06272]]
808 * [[VUID-{refpage}-Location-06428]]
815 * [[VUID-{refpage}-NonUniform-06274]]
824 * [[VUID-{refpage}-None-06275]]
832 * [[VUID-{refpage}-subgroupBroadcastDynamicId-06276]]
839 * [[VUID-{refpage}-subgroupBroadcastDynamicId-06277]]
848 * [[VUID-{refpage}-None-06278]]
852 * [[VUID-{refpage}-None-06279]]
859 * [[VUID-{refpage}-None-06280]]
870 * [[VUID-{refpage}-None-06281]]
881 * [[VUID-{refpage}-None-06282]]
887 * [[VUID-{refpage}-None-06283]]
895 * [[VUID-{refpage}-None-06284]]
916 * [[VUID-{refpage}-None-06285]]
937 * [[VUID-{refpage}-None-06286]]
945 * [[VUID-{refpage}-None-06287]]
954 * [[VUID-{refpage}-None-06288]]
960 * [[VUID-{refpage}-denormBehaviorIndependence-06289]]
966 * [[VUID-{refpage}-denormBehaviorIndependence-06290]]
972 * [[VUID-{refpage}-roundingModeIndependence-06291]]
977 * [[VUID-{refpage}-roundingModeIndependence-06292]]
982 * [[VUID-{refpage}-shaderSignedZeroInfNanPreserveFloat16-06293]]
987 * [[VUID-{refpage}-shaderSignedZeroInfNanPreserveFloat32-06294]]
992 * [[VUID-{refpage}-shaderSignedZeroInfNanPreserveFloat64-06295]]
997 * [[VUID-{refpage}-shaderDenormPreserveFloat16-06296]]
1001 * [[VUID-{refpage}-shaderDenormPreserveFloat32-06297]]
1005 * [[VUID-{refpage}-shaderDenormPreserveFloat64-06298]]
1009 * [[VUID-{refpage}-shaderDenormFlushToZeroFloat16-06299]]
1013 * [[VUID-{refpage}-shaderDenormFlushToZeroFloat32-06300]]
1017 * [[VUID-{refpage}-shaderDenormFlushToZeroFloat64-06301]]
1021 * [[VUID-{refpage}-shaderRoundingModeRTEFloat16-06302]]
1025 * [[VUID-{refpage}-shaderRoundingModeRTEFloat32-06303]]
1029 * [[VUID-{refpage}-shaderRoundingModeRTEFloat64-06304]]
1033 * [[VUID-{refpage}-shaderRoundingModeRTZFloat16-06305]]
1037 * [[VUID-{refpage}-shaderRoundingModeRTZFloat32-06306]]
1041 * [[VUID-{refpage}-shaderRoundingModeRTZFloat64-06307]]
1047 * [[VUID-{refpage}-Offset-06308]]
1052 * [[VUID-{refpage}-XfbBuffer-06309]]
1060 * [[VUID-{refpage}-OpEmitStreamVertex-06310]]
1064 * [[VUID-{refpage}-transformFeedbackStreamsLinesTriangles-06311]]
1068 * [[VUID-{refpage}-Stream-06312]]
1071 * [[VUID-{refpage}-XfbStride-06313]]
1076 * [[VUID-{refpage}-PhysicalStorageBuffer64-06314]]
1080 * [[VUID-{refpage}-PhysicalStorageBuffer64-06315]]
1086 * [[VUID-{refpage}-OpTypeCooperativeMatrixNV-06316]]
1090 * [[VUID-{refpage}-OpCooperativeMatrixMulAddNV-06317]]
1096 * [[VUID-{refpage}-OpCooperativeMatrixMulAddNV-06318]]
1102 * [[VUID-{refpage}-OpCooperativeMatrixMulAddNV-06319]]
1108 * [[VUID-{refpage}-OpCooperativeMatrixMulAddNV-06320]]
1114 * [[VUID-{refpage}-OpCooperativeMatrixMulAddNV-06321]]
1117 * [[VUID-{refpage}-OpTypeCooperativeMatrixNV-06322]]
1123 * [[VUID-{refpage}-OpTypeCooperativeMatrixKHR-08974]]
1127 * [[VUID-{refpage}-MSize-08975]]
1133 * [[VUID-{refpage}-OpCooperativeMatrixMulAddKHR-08976]]
1137 * [[VUID-{refpage}-KSize-08977]]
1143 * [[VUID-{refpage}-OpCooperativeMatrixMulAddKHR-08978]]
1147 * [[VUID-{refpage}-MSize-08979]]
1153 * [[VUID-{refpage}-OpCooperativeMatrixMulAddKHR-08980]]
1157 * [[VUID-{refpage}-MSize-08981]]
1163 * [[VUID-{refpage}-OpCooperativeMatrixMulAddKHR-08982]]
1168 * [[VUID-{refpage}-saturatingAccumulation-08983]]
1173 * [[VUID-{refpage}-scope-08984]]
1176 * [[VUID-{refpage}-cooperativeMatrixSupportedStages-08985]]
1181 * [[VUID-{refpage}-DescriptorSet-06323]]
1187 * [[VUID-{refpage}-OpCooperativeMatrixLoadNV-06324]]
1196 * [[VUID-{refpage}-MeshNV-07113]]
1200 * [[VUID-{refpage}-MeshNV-07114]]
1207 * [[VUID-{refpage}-MeshEXT-07115]]
1211 * [[VUID-{refpage}-MeshEXT-07332]]
1215 * [[VUID-{refpage}-MeshEXT-07116]]
1220 * [[VUID-{refpage}-MeshEXT-07333]]
1224 * [[VUID-{refpage}-TaskEXT-07117]]
1228 * [[VUID-{refpage}-MeshEXT-07118]]
1232 * [[VUID-{refpage}-TaskEXT-07291]]
1236 * [[VUID-{refpage}-TaskEXT-07292]]
1240 * [[VUID-{refpage}-TaskEXT-07293]]
1244 * [[VUID-{refpage}-TaskEXT-07294]]
1249 * [[VUID-{refpage}-MeshEXT-07295]]
1254 * [[VUID-{refpage}-MeshEXT-07296]]
1259 * [[VUID-{refpage}-MeshEXT-07297]]
1264 * [[VUID-{refpage}-MeshEXT-07298]]
1269 * [[VUID-{refpage}-TaskEXT-07299]]
1274 * [[VUID-{refpage}-TaskEXT-07300]]
1279 * [[VUID-{refpage}-TaskEXT-07301]]
1284 * [[VUID-{refpage}-TaskEXT-07302]]
1289 * [[VUID-{refpage}-maxMeshSharedMemorySize-08754]]
1294 * [[VUID-{refpage}-maxMeshPayloadAndSharedMemorySize-08755]]
1300 * [[VUID-{refpage}-maxMeshOutputMemorySize-08756]]
1305 * [[VUID-{refpage}-maxMeshPayloadAndOutputMemorySize-08757]]
1312 * [[VUID-{refpage}-maxTaskPayloadSize-08758]]
1317 * [[VUID-{refpage}-maxTaskSharedMemorySize-08759]]
1322 * [[VUID-{refpage}-maxTaskPayloadAndSharedMemorySize-08760]]
1330 * [[VUID-{refpage}-OpCooperativeMatrixLoadKHR-08986]]
1339 * [[VUID-{refpage}-shaderSampleRateInterpolationFunctions-06325]]
1345 * [[VUID-{refpage}-tessellationShader-06326]]
1351 * [[VUID-{refpage}-tessellationShader-06327]]
1359 * [[VUID-{refpage}-storageBuffer8BitAccess-06328]]
1364 * [[VUID-{refpage}-uniformAndStorageBuffer8BitAccess-06329]]
1369 * [[VUID-{refpage}-storagePushConstant8-06330]]
1375 * [[VUID-{refpage}-storageBuffer16BitAccess-06331]]
1381 * [[VUID-{refpage}-uniformAndStorageBuffer16BitAccess-06332]]
1387 * [[VUID-{refpage}-storagePushConstant16-06333]]
1392 * [[VUID-{refpage}-storageInputOutput16-06334]]
1400 * [[VUID-{refpage}-None-06335]]
1413 * [[VUID-{refpage}-None-06336]]
1426 * [[VUID-{refpage}-None-06337]]
1440 * [[VUID-{refpage}-None-06338]]
1459 * [[VUID-{refpage}-None-06339]]
1474 * [[VUID-{refpage}-NonWritable-06340]]
1479 * [[VUID-{refpage}-NonWritable-06341]]
1486 * [[VUID-{refpage}-OpAtomic-05091]]
1491 * [[VUID-{refpage}-None-06342]]
1497 * [[VUID-{refpage}-None-06343]]
1503 * [[VUID-{refpage}-Offset-06344]]
1509 * [[VUID-{refpage}-Offset-06345]]
1517 * [[VUID-{refpage}-Offset-06346]]
1523 * [[VUID-{refpage}-Offset-06347]]
1533 * [[VUID-{refpage}-OpRayQueryInitializeKHR-06348]]
1537 * [[VUID-{refpage}-OpRayQueryInitializeKHR-06349]]
1540 * [[VUID-{refpage}-OpRayQueryInitializeKHR-06350]]
1543 * [[VUID-{refpage}-OpRayQueryInitializeKHR-06351]]
1547 * [[VUID-{refpage}-OpRayQueryInitializeKHR-06352]]
1551 * [[VUID-{refpage}-OpRayQueryInitializeKHR-06889]]
1554 * [[VUID-{refpage}-OpRayQueryInitializeKHR-06890]]
1558 * [[VUID-{refpage}-OpRayQueryInitializeKHR-06891]]
1562 * [[VUID-{refpage}-OpRayQueryGenerateIntersectionKHR-06353]]
1570 * [[VUID-{refpage}-OpRayQueryGenerateIntersectionKHR-06354]]
1576 * [[VUID-{refpage}-flags-08761]]
1584 * [[VUID-{refpage}-OpTraceRayKHR-06355]]
1588 * [[VUID-{refpage}-OpTraceRayKHR-06356]]
1591 * [[VUID-{refpage}-OpTraceRayKHR-06552]]
1594 * [[VUID-{refpage}-OpTraceRayKHR-06892]]
1598 * [[VUID-{refpage}-OpTraceRayKHR-06893]]
1602 * [[VUID-{refpage}-OpTraceRayKHR-06553]]
1606 * [[VUID-{refpage}-OpTraceRayKHR-06554]]
1610 * [[VUID-{refpage}-OpTraceRayKHR-06357]]
1613 * [[VUID-{refpage}-OpTraceRayKHR-06358]]
1616 * [[VUID-{refpage}-OpTraceRayKHR-06359]]
1620 * [[VUID-{refpage}-OpReportIntersectionKHR-06998]]
1625 * [[VUID-{refpage}-OpTraceRayKHR-06360]]
1630 * [[VUID-{refpage}-OpTraceRayMotionNV-06361]]
1634 * [[VUID-{refpage}-OpTraceRayMotionNV-06362]]
1637 * [[VUID-{refpage}-OpTraceRayMotionNV-06363]]
1640 * [[VUID-{refpage}-OpTraceRayMotionNV-06364]]
1644 * [[VUID-{refpage}-OpTraceRayMotionNV-06365]]
1649 * [[VUID-{refpage}-OpTraceRayMotionNV-06366]]
1652 * [[VUID-{refpage}-OpTraceRayMotionNV-06367]]
1658 * [[VUID-{refpage}-OpHitObjectTraceRayMotionNV-07704]]
1664 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07705]]
1668 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07706]]
1672 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07707]]
1676 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07708]]
1680 * [[VUID-{refpage}-OpHitObjectTraceRayMotionNV-07709]]
1685 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07710]]
1688 * [[VUID-{refpage}-OpHitObjectTraceRayMotionNV-07711]]
1692 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07712]]
1696 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07713]]
1701 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07714]]
1706 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07715]]
1711 * [[VUID-{refpage}-OpHitObjectTraceRayNV-07716]]
1717 * [[VUID-{refpage}-x-06429]]
1721 * [[VUID-{refpage}-y-06430]]
1725 * [[VUID-{refpage}-z-06431]]
1729 * [[VUID-{refpage}-x-06432]]
1735 * [[VUID-{refpage}-LocalSizeId-06433]]
1737 * [[VUID-{refpage}-OpTypeVector-06816]]
1743 * [[VUID-{refpage}-LocalSizeId-06434]]
1746 * [[VUID-{refpage}-maintenance4-06817]]
1752 * [[VUID-{refpage}-OpEntryPoint-08743]]
1759 * [[VUID-{refpage}-OpEntryPoint-07754]]
1763 * [[VUID-{refpage}-OpVariable-08746]]
1768 * [[VUID-{refpage}-Workgroup-06530]]
1774 * [[VUID-{refpage}-shaderZeroInitializeWorkgroupMemory-06372]]
1781 * [[VUID-{refpage}-OpVariable-06373]]
1785 * [[VUID-{refpage}-OpImage-06376]]
1790 * [[VUID-{refpage}-OpImage-06377]]
1795 * [[VUID-{refpage}-OpImageSample-06435]]
1799 * [[VUID-{refpage}-OpImageSample-06436]]
1803 * [[VUID-{refpage}-samples-08725]]
1807 * [[VUID-{refpage}-samples-08726]]
1812 * [[VUID-{refpage}-SampleRateShading-06378]]
1818 * [[VUID-{refpage}-SubgroupUniformControlFlowKHR-06379]]
1829 * [[VUID-{refpage}-shaderEarlyAndLateFragmentTests-06767]]
1833 * [[VUID-{refpage}-shaderEarlyAndLateFragmentTests-06768]]
1837 * [[VUID-{refpage}-shaderEarlyAndLateFragmentTests-06769]]
1841 * [[VUID-{refpage}-shaderEarlyAndLateFragmentTests-06770]]
1845 * [[VUID-{refpage}-shaderEarlyAndLateFragmentTests-06771]]
1849 * [[VUID-{refpage}-shaderEarlyAndLateFragmentTests-06772]]
1853 * [[VUID-{refpage}-shaderEarlyAndLateFragmentTests-06773]]
1859 * [[VUID-{refpage}-OpImageWeightedSampleQCOM-06979]]
1863 * [[VUID-{refpage}-OpImageWeightedSampleQCOM-06980]]
1868 * [[VUID-{refpage}-OpImageWeightedSampleQCOM-06981]]
1872 * [[VUID-{refpage}-OpImageBlockMatchSADQCOM-06982]]
1877 * [[VUID-{refpage}-OpImageBlockMatchSSDQCOM-06983]]
1883 * [[VUID-{refpage}-OpImageBlockMatchSSDQCOM-06984]]
1888 * [[VUID-{refpage}-OpImageBlockMatchSSDQCOM-06985]]
1893 * [[VUID-{refpage}-OpImageBlockMatchSSDQCOM-06986]]
1899 * [[VUID-{refpage}-OpImageBlockMatchSSDQCOM-06987]]
1905 * [[VUID-{refpage}-OpImageBlockMatchSSDQCOM-06988]]
1909 * [[VUID-{refpage}-OpImageBoxFilterQCOM-06989]]
1914 * [[VUID-{refpage}-OpImageBoxFilterQCOM-06990]]
1919 * [[VUID-{refpage}-OpEntryPoint-08727]]
1925 * [[VUID-{refpage}-shaderTileImageColorReadAccess-08728]]
1929 * [[VUID-{refpage}-shaderTileImageDepthReadAccess-08729]]
1933 * [[VUID-{refpage}-shaderTileImageStencilReadAccess-08730]]
1937 * [[VUID-{refpage}-minSampleShading-08731]]
1944 * [[VUID-{refpage}-minSampleShading-08732]]
1950 * [[VUID-{refpage}-MeshEXT-09218]]
1959 * [[VUID-{refpage}-maintenance5-09190]]
1965 * [[VUID-{refpage}-ShaderEnqueueAMDX-09191]]
1968 * [[VUID-{refpage}-NodePayloadAMDX-09192]]
1971 * [[VUID-{refpage}-maxExecutionGraphShaderPayloadSize-09193]]
1975 * [[VUID-{refpage}-maxExecutionGraphShaderPayloadSize-09194]]
1979 * [[VUID-{refpage}-maxExecutionGraphShaderPayloadSize-09195]]
1986 * [[VUID-{refpage}-maxExecutionGraphShaderPayloadCount-09196]]
1991 * [[VUID-{refpage}-maxExecutionGraphShaderOutputNodes-09197]]
1998 * [[VUID-{refpage}-OpImageBlockMatchWindow-09219]]
2004 * [[VUID-{refpage}-OpImageBlockMatchWindow-09220]]
2011 * [[VUID-{refpage}-OpImageBlockMatchWindow-09221]]
2016 * [[VUID-{refpage}-OpImageBlockMatchWindow-09222]]
2021 * [[VUID-{refpage}-OpImageBlockMatchWindow-09223]]
2027 * [[VUID-{refpage}-OpImageBlockMatchWindow-09224]]
2033 * [[VUID-{refpage}-maxBlockMatchRegion-09225]]
2038 * [[VUID-{refpage}-pNext-09226]]