Lines Matching refs:density
11 When a fragment is generated in a render pass that has a fragment density
15 their fragment area property is derived from the density map with the
18 * <<fragmentdensitymap-fetch-density-value,Fetch density value>>
27 [[fragmentdensitymap-fetch-density-value]]
32 texel from the fragment density map at integer coordinates:
42 texel from the fragment density map.
60 density map at integer coordinates:
84 When multiview is enabled for the render pass and the fragment density map
86 layer used for offsets and for fetching from the fragment density map is:
94 The texel fetched from the density map at [eq]#(i,j,layer)# is next
95 converted to density with the following operations.
109 The swizzled texel's components are mapped to a density value:
117 Fragment area for the framebuffer region is undefined: if the density
127 Optionally, the implementation may: fetch additional density map texels in
155 x-axis, the overall density is maintained.