Lines Matching refs:vkCmdTraceRaysKHR
345 [open,refpage='vkCmdTraceRaysKHR',desc='Initialize a ray tracing dispatch',type='protos']
347 :refpage: vkCmdTraceRaysKHR
351 include::{generated}/api/protos/vkCmdTraceRaysKHR.adoc[]
390 include::{generated}/validity/protos/vkCmdTraceRaysKHR.adoc[]
459 in flink:vkCmdTraceRaysKHR
465 pname:depth in flink:vkCmdTraceRaysKHR must: be 1
496 fname:vkCmdTraceRaysIndirectKHR behaves similarly to flink:vkCmdTraceRaysKHR
537 the similarly named parameters of flink:vkCmdTraceRaysKHR.
622 the similarly named parameters of flink:vkCmdTraceRaysKHR.
626 flink:vkCmdTraceRaysIndirectKHR and flink:vkCmdTraceRaysKHR.
676 flink:vkCmdTraceRaysKHR, or flink:vkCmdTraceRaysIndirectKHR commands.
736 For flink:vkCmdTraceRaysKHR, the location of the ray generation shader is
785 flink:vkCmdTraceRaysKHR
794 For flink:vkCmdTraceRaysKHR, the complete rule to compute a hit shader
830 flink:vkCmdTraceRaysKHR
854 For flink:vkCmdTraceRaysKHR, the complete rule to compute a miss shader
884 into flink:vkCmdTraceRaysKHR
907 For flink:vkCmdTraceRaysKHR, the complete rule to compute a callable shader