Lines Matching refs:rectangle

27 (rectangle or triangle) according to the per-patch outer and inner
129 For quads, the tessellator subdivides a rectangle primitive into smaller
131 For isolines, the tessellator subdivides a rectangle primitive into a
133 rectangle in the [eq]#u# dimension (i.e. the coordinates in code:TessCoord
175 subdivided rectangle.
419 If the tessellation primitive mode is code:Quads, a rectangle is subdivided
420 into a collection of triangles covering the area of the original rectangle.
421 First, the original rectangle is subdivided into a regular mesh of
425 All rectangles, except those adjacent to one of the outer rectangle edges,
427 The outermost rectangle edges are subdivided independently, using the first,
431 The area between the inner rectangles of the mesh and the outer rectangle
433 subdivided outer edges to the vertices on the edge of the inner rectangle
438 the outer rectangle is generated.
444 produce _inner vertices_ positioned on the edge of the rectangle.
447 subdividing the [eq]#u = 0# and [eq]#u = 1# edges of the outer rectangle
454 set of vertical and horizontal lines that divide the rectangle into a grid
457 each such rectangle not adjacent to an edge of the outer rectangle.
459 rectangle, the edges of which are subdivided by the grid vertices that lie
461 If either [eq]#m# or [eq]#n# is two, the inner rectangle is degenerate, and
462 one or both of the rectangle's _edges_ consist of a single point.
476 rectangles, where the inner rectangle of figure (a) is degenerate (a single
479 corresponding vertices on the inner and outer rectangle edges.
482 After the area corresponding to the inner rectangle is filled, the
485 To do this, the subdivision of the outer rectangle edge above is discarded.
489 The original subdivision of the inner rectangle is retained.
493 subdivided edge of one rectangle; the third is one of the vertices on the
494 corresponding edge of the other rectangle.
495 If either edge of the innermost rectangle is degenerate, the area near the
527 rectangle.
528 The [eq]#u = 0# and [eq]#u = 1# edges of the rectangle are subdivided
532 An isoline is drawn connecting each vertex on the [eq]#u = 0# rectangle edge
533 to the corresponding vertex on the [eq]#u = 1# rectangle edge, except that