Lines Matching refs:boundFramebuffer
3267 SET_ERROR_IF(!state->boundFramebuffer(target) && in s_glGetFramebufferAttachmentParameteriv()
3294 SET_ERROR_IF(state->boundFramebuffer(target) && in s_glGetFramebufferAttachmentParameteriv()
4196 … SET_ERROR_IF(!ctx->m_state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && n > 1, GL_INVALID_OPERATION); in s_glDrawBuffers()
4205 !ctx->m_state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glDrawBuffers()
4209 ctx->m_state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glDrawBuffers()
4242 !ctx->m_state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glReadBuffer()
4247 ctx->m_state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glReadBuffer()
4265 SET_ERROR_IF(!ctx->m_state->boundFramebuffer(target), GL_INVALID_OPERATION); in s_glFramebufferTextureLayer()
4998 if (ctx->m_state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glReadPixels()
5165 state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glBlitFramebuffer()
5166 state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glBlitFramebuffer()
5181 state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glBlitFramebuffer()
5182 state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glBlitFramebuffer()
5197 state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glBlitFramebuffer()
5198 state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glBlitFramebuffer()
5225 state->boundFramebuffer(GL_READ_FRAMEBUFFER) && in s_glBlitFramebuffer()
5226 state->boundFramebuffer(GL_DRAW_FRAMEBUFFER) && in s_glBlitFramebuffer()