Lines Matching defs:def

72 #define DRI_CONF_OPT_B(_name, def, _desc) {                     \  argument
81 #define DRI_CONF_OPT_I(_name, def, min, max, _desc) { \ argument
91 #define DRI_CONF_OPT_F(_name, def, min, max, _desc) { \ argument
101 #define DRI_CONF_OPT_E(_name, def, min, max, _desc, values) { \ argument
112 #define DRI_CONF_OPT_S(_name, def, _desc) { \ argument
135 #define DRI_CONF_ALWAYS_FLUSH_BATCH(def) \ argument
139 #define DRI_CONF_ALWAYS_FLUSH_CACHE(def) \ argument
143 #define DRI_CONF_DISABLE_THROTTLING(def) \ argument
147 #define DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN(def) \ argument
151 #define DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED(def) \ argument
155 #define DRI_CONF_DISABLE_ARB_GPU_SHADER5(def) \ argument
159 #define DRI_CONF_DUAL_COLOR_BLEND_BY_LOCATION(def) \ argument
163 #define DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS(def) \ argument
167 #define DRI_CONF_DISABLE_UNIFORM_ARRAY_RESIZE(def) \ argument
174 #define DRI_CONF_ALLOW_VERTEX_TEXTURE_BIAS(def) \ argument
178 #define DRI_CONF_FORCE_GLSL_VERSION(def) \ argument
182 #define DRI_CONF_ALLOW_EXTRA_PP_TOKENS(def) \ argument
186 #define DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER(def) \ argument
190 #define DRI_CONF_ALLOW_GLSL_120_SUBSET_IN_110(def) \ argument
194 #define DRI_CONF_ALLOW_GLSL_BUILTIN_CONST_EXPRESSION(def) \ argument
198 #define DRI_CONF_ALLOW_GLSL_RELAXED_ES(def) \ argument
202 #define DRI_CONF_ALLOW_GLSL_BUILTIN_VARIABLE_REDECLARATION(def) \ argument
206 #define DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION(def) \ argument
210 #define DRI_CONF_ALLOW_GLSL_COMPAT_SHADERS(def) \ argument
214 #define DRI_CONF_FORCE_GLSL_ABS_SQRT(def) \ argument
218 #define DRI_CONF_GLSL_CORRECT_DERIVATIVES_AFTER_DISCARD(def) \ argument
222 #define DRI_CONF_GLSL_IGNORE_WRITE_TO_READONLY_VAR(def) \ argument
226 #define DRI_CONF_ALLOW_GLSL_CROSS_STAGE_INTERPOLATION_MISMATCH(def) \ argument
230 #define DRI_CONF_DO_DCE_BEFORE_CLIP_CULL_ANALYSIS(def) \ argument
234 #define DRI_CONF_ALLOW_DRAW_OUT_OF_ORDER(def) \ argument
238 #define DRI_CONF_GLTHREAD_NOP_CHECK_FRAMEBUFFER_STATUS(def) \ argument
248 #define DRI_CONF_FORCE_COMPAT_PROFILE(def) \ argument
252 #define DRI_CONF_FORCE_COMPAT_SHADERS(def) \ argument
256 #define DRI_CONF_FORCE_DIRECT_GLX_CONTEXT(def) \ argument
260 #define DRI_CONF_ALLOW_INVALID_GLX_DESTROY_WINDOW(def) \ argument
264 #define DRI_CONF_KEEP_NATIVE_WINDOW_GLX_DRAWABLE(def) \ argument
272 #define DRI_CONF_FORCE_GL_NAMES_REUSE(def) \ argument
275 #define DRI_CONF_FORCE_GL_MAP_BUFFER_SYNCHRONIZED(def) \ argument
278 #define DRI_CONF_TRANSCODE_ETC(def) \ argument
281 #define DRI_CONF_TRANSCODE_ASTC(def) \ argument
296 #define DRI_CONF_FORCE_PROTECTED_CONTENT_CHECK(def) \ argument
300 #define DRI_CONF_IGNORE_MAP_UNSYNCHRONIZED(def) \ argument
304 #define DRI_CONF_VK_DONT_CARE_AS_LOAD(def) \ argument
308 #define DRI_CONF_LIMIT_TRIG_INPUT_RANGE(def) \ argument
312 #define DRI_CONF_NO_16BIT(def) \ argument
316 #define DRI_CONF_IGNORE_DISCARD_FRAMEBUFFER(def) \ argument
320 #define DRI_CONF_FORCE_VK_VENDOR(def) \ argument
323 #define DRI_CONF_FAKE_SPARSE(def) \ argument
332 #define DRI_CONF_PRECISE_TRIG(def) \ argument
336 #define DRI_CONF_PP_CELSHADE(def) \ argument
341 #define DRI_CONF_PP_NORED(def) \ argument
346 #define DRI_CONF_PP_NOGREEN(def) \ argument
351 #define DRI_CONF_PP_NOBLUE(def) \ argument
356 #define DRI_CONF_PP_JIMENEZMLAA(def,min,max) \ argument
360 #define DRI_CONF_PP_JIMENEZMLAA_COLOR(def,min,max) \ argument
377 #define DRI_CONF_VBLANK_MODE(def) \ argument
385 #define DRI_CONF_ADAPTIVE_SYNC(def) \ argument
389 #define DRI_CONF_BLOCK_ON_DEPLETED_BUFFERS(def) \ argument
393 #define DRI_CONF_VK_WSI_FORCE_BGRA8_UNORM_FIRST(def) \ argument
397 #define DRI_CONF_VK_WSI_FORCE_SWAPCHAIN_TO_CURRENT_EXTENT(def) \ argument
401 #define DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(def) \ argument
405 #define DRI_CONF_VK_X11_STRICT_IMAGE_COUNT(def) \ argument
409 #define DRI_CONF_VK_X11_ENSURE_MIN_IMAGE_COUNT(def) \ argument
413 #define DRI_CONF_VK_KHR_PRESENT_WAIT(def) \ argument
417 #define DRI_CONF_VK_XWAYLAND_WAIT_READY(def) \ argument
421 #define DRI_CONF_MESA_GLTHREAD_DRIVER(def) \ argument
425 #define DRI_CONF_MESA_NO_ERROR(def) \ argument
429 #define DRI_CONF_SHADER_SPILLING_RATE(def) \ argument
437 #define DRI_CONF_ALWAYS_HAVE_DEPTH_BUFFER(def) \ argument
441 #define DRI_CONF_GLSL_ZERO_INIT(def) \ argument
445 #define DRI_CONF_VS_POSITION_ALWAYS_INVARIANT(def) \ argument
449 #define DRI_CONF_VS_POSITION_ALWAYS_PRECISE(def) \ argument
453 #define DRI_CONF_ALLOW_RGB10_CONFIGS(def) \ argument
457 #define DRI_CONF_ALLOW_RGB565_CONFIGS(def) \ argument
461 #define DRI_CONF_FORCE_INTEGER_TEX_NEAREST(def) \ argument
468 #define DRI_CONF_ALLOW_MULTISAMPLED_COPYTEXIMAGE(def) \ argument
472 #define DRI_CONF_NO_FP16(def) \ argument
493 #define DRI_CONF_NINE_THROTTLE(def) \ argument
497 #define DRI_CONF_NINE_THREADSUBMIT(def) \ argument
501 #define DRI_CONF_NINE_OVERRIDEVENDOR(def) \ argument
505 #define DRI_CONF_NINE_ALLOWDISCARDDELAYEDRELEASE(def) \ argument
509 #define DRI_CONF_NINE_TEARFREEDISCARD(def) \ argument
513 #define DRI_CONF_NINE_CSMT(def) \ argument
517 #define DRI_CONF_NINE_DYNAMICTEXTUREWORKAROUND(def) \ argument
521 #define DRI_CONF_NINE_SHADERINLINECONSTANTS(def) \ argument
529 #define DRI_CONF_NINE_FORCESWRENDERINGONCPU(def) \ argument
533 #define DRI_CONF_NINE_FORCEFEATURESEMULATION(def) \ argument
537 #define DRI_CONF_V3D_NONMSAA_TEXTURE_SIZE_LIMIT(def) \ argument
545 #define DRI_CONF_GLES_EMULATE_BGRA(def) \ argument
549 #define DRI_CONF_GLES_APPLY_BGRA_DEST_SWIZZLE(def) \ argument
553 #define DRI_CONF_GLES_SAMPLES_PASSED_VALUE(def, minimum, maximum) \ argument
557 #define DRI_CONF_FORMAT_L8_SRGB_ENABLE_READBACK(def) \ argument
561 #define DRI_CONF_VIRGL_SHADER_SYNC(def) \ argument
569 #define DRI_CONF_DISABLE_CONSERVATIVE_LRZ(def) \ argument
576 #define DRI_CONF_VENUS_IMPLICIT_FENCING(def) \ argument
584 #define DRI_CONF_RADV_REPORT_LLVM9_VERSION_STRING(def) \ argument
588 #define DRI_CONF_RADV_ENABLE_MRT_OUTPUT_NAN_FIXUP(def) \ argument
592 #define DRI_CONF_RADV_NO_DYNAMIC_BOUNDS(def) \ argument
596 #define DRI_CONF_RADV_DISABLE_SHRINK_IMAGE_STORE(def) \ argument
600 #define DRI_CONF_RADV_ABSOLUTE_DEPTH_BIAS(def) \ argument
604 #define DRI_CONF_RADV_OVERRIDE_UNIFORM_OFFSET_ALIGNMENT(def) \ argument
608 #define DRI_CONF_RADV_ZERO_VRAM(def) \ argument
612 #define DRI_CONF_RADV_LOWER_DISCARD_TO_DEMOTE(def) \ argument
616 #define DRI_CONF_RADV_INVARIANT_GEOM(def) \ argument
620 #define DRI_CONF_RADV_SPLIT_FMA(def) \ argument
624 #define DRI_CONF_RADV_DISABLE_TC_COMPAT_HTILE_GENERAL(def) \ argument
628 #define DRI_CONF_RADV_DISABLE_DCC(def) \ argument
632 #define DRI_CONF_RADV_REQUIRE_ETC2(def) \ argument
636 #define DRI_CONF_RADV_DISABLE_ANISO_SINGLE_LEVEL(def) \ argument
640 #define DRI_CONF_RADV_DISABLE_SINKING_LOAD_INPUT_FS(def) \ argument
644 #define DRI_CONF_RADV_DGC(def) \ argument
648 #define DRI_CONF_RADV_FLUSH_BEFORE_QUERY_COPY(def) \ argument
653 #define DRI_CONF_RADV_ENABLE_UNIFIED_HEAP_ON_APU(def) \ argument
657 #define DRI_CONF_RADV_TEX_NON_UNIFORM(def) \ argument
661 #define DRI_CONF_RADV_FLUSH_BEFORE_TIMESTAMP_WRITE(def) \ argument
665 #define DRI_CONF_RADV_RT_WAVE64(def) \ argument
675 #define DRI_CONF_ANV_ASSUME_FULL_SUBGROUPS(def) \ argument
679 #define DRI_CONF_ANV_SAMPLE_MASK_OUT_OPENGL_BEHAVIOUR(def) \ argument
683 #define DRI_CONF_ANV_MESH_CONV_PRIM_ATTRS_TO_VERT_ATTRS(def) \ argument
692 #define DRI_CONF_ANV_FP64_WORKAROUND_ENABLED(def) \ argument
696 #define DRI_CONF_ANV_GENERATED_INDIRECT_THRESHOLD(def) \ argument
700 #define DRI_CONF_ANV_QUERY_CLEAR_WITH_BLORP_THRESHOLD(def) \ argument
704 #define DRI_CONF_ANV_QUERY_COPY_WITH_SHADER_THRESHOLD(def) \ argument
708 #define DRI_CONF_ANV_FORCE_INDIRECT_DESCRIPTORS(def) \ argument
716 #define DRI_CONF_DZN_CLAIM_WIDE_LINES(def) \ argument
719 #define DRI_CONF_DZN_ENABLE_8BIT_LOADS_STORES(def) \ argument