Lines Matching refs:GFXSTREAM_ABORT
969 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) in setupSubWindow()
1002 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) in setupSubWindow()
1159 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)); in createColorBufferWithHandle()
1175 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) in createColorBufferWithHandleLocked()
1222 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) in createBufferWithHandle()
1232 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) in createBufferWithHandleLocked()
1908 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "GL/EGL emulation not enabled."; in ensureReadbackWorker()
2503 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "GL/EGL emulation not enabled."; in onLoad()
2539 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) in onLoad()
3026 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getConfigs()
3078 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation unavailable."; in createEmulatedEglContext()
3115 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "Render thread GL not available."; in createEmulatedEglContext()
3141 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "Render thread GL not available."; in destroyEmulatedEglContext()
3149 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation unavailable."; in createEmulatedEglWindowSurface()
3169 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "RRenderThreadInfoGl not available."; in createEmulatedEglWindowSurface()
3216 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) in destroyEmulatedEglWindowSurfaceLocked()
3228 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "GL/EGL emulation not available."; in createEmulatedEglFenceSync()
3234 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "RenderThreadInfoGl not available."; in createEmulatedEglFenceSync()
3284 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "Render thread GL not available."; in drainGlRenderThreadContexts()
3306 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "Render thread GL not available."; in drainGlRenderThreadSurfaces()
3341 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "GL/EGL emulation not enabled."; in getEmulationGl()
3348 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getDisplay()
3355 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getWindowSurface()
3370 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getContext()
3377 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getConfig()
3384 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getGlobalEGLContext()
3388 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) in getGlobalEGLContext()
3408 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getTextureDraw()
3416 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in isFastBlitSupported()
3424 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in disableFastBlitForTesting()
3433 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "GL/EGL emulation not enabled."; in createEmulatedEglImage()
3472 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "GL/EGL emulation not enabled."; in destroyEmulatedEglImage()
3594 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getPbufferSurfaceContextHelper()
3597 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) in getPbufferSurfaceContextHelper()
3698 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "Render thread GL not available."; in bindContext()
3853 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getGles2Dispatch()
3861 GFXSTREAM_ABORT(FatalError(ABORT_REASON_OTHER)) << "EGL emulation not enabled."; in getEglDispatch()