Lines Matching refs:fb

143         FrameBuffer* fb;  in process()  local
169 fb = FrameBuffer::getFB(); in process()
170 if (fb) { in process()
171 fb->setPostCallback(msg.set_post_callback.on_post, in process()
200 fb = FrameBuffer::getFB(); in process()
201 if (fb) { in process()
213 fb = FrameBuffer::getFB(); in process()
214 if (fb) { in process()
215 result = fb->removeSubWindow(); in process()
222 fb = FrameBuffer::getFB(); in process()
223 if (fb) { in process()
224 fb->setDisplayRotation(msg.rotation); in process()
232 fb = FrameBuffer::getFB(); in process()
233 if (fb) { in process()
234 fb->setDisplayTranslation(msg.trans.px, msg.trans.py); in process()
242 fb = FrameBuffer::getFB(); in process()
243 if (fb) { in process()
244 fb->repost(); in process()
254 fb = FrameBuffer::getFB(); in process()
255 if (fb) { in process()
256 result = fb->hasGuestPostedAFrame(); in process()
265 fb = FrameBuffer::getFB(); in process()
266 if (fb) { in process()
267 fb->resetGuestPostedAFrame(); in process()
277 fb = FrameBuffer::getFB(); in process()
278 if (fb) { in process()
279 fb->setVsyncHz(msg.vsyncHz); in process()
289 fb = FrameBuffer::getFB(); in process()
290 if (fb) { in process()
291 fb->setDisplayConfigs(msg.displayConfigs.configId, in process()
305 fb = FrameBuffer::getFB(); in process()
306 if (fb) { in process()
307 fb->setDisplayActiveConfig(msg.displayActiveConfig); in process()
500 FrameBuffer* fb = FrameBuffer::getFB(); in getHardwareStrings() local
501 if (!fb) { in getHardwareStrings()
507 fb->getGLStrings(vendor, renderer, version); in getHardwareStrings()
621 if (FrameBuffer* fb = FrameBuffer::getFB()) { in setScreenMask() local
623 if (fb->hasEmulationGl()) { in setScreenMask()
624 fb->getTextureDraw()->setScreenMask(width, height, rgbaData); in setScreenMask()