Lines Matching refs:numBands
793 void getNumBands(uint16_t* numBands);
802 void EqualizerAudioEffectHidlTest::getNumBands(uint16_t* numBands) { in getNumBands() argument
807 *numBands = b; in getNumBands()
812 if (useAfterClose) *numBands = 1; in getNumBands()
875 uint16_t numBands = 0; in TEST_P() local
876 ASSERT_NO_FATAL_FAILURE(getNumBands(&numBands)); in TEST_P()
877 EXPECT_GT(numBands, 0); in TEST_P()
889 uint16_t numBands = 0; in TEST_P() local
890 ASSERT_NO_FATAL_FAILURE(getNumBands(&numBands)); in TEST_P()
891 ASSERT_GT(numBands, 0); in TEST_P()
896 for (uint16_t i = 0; i < numBands; ++i) { in TEST_P()
920 uint16_t numBands = 0; in TEST_P() local
921 ASSERT_NO_FATAL_FAILURE(getNumBands(&numBands)); in TEST_P()
922 ASSERT_GT(numBands, 0); in TEST_P()
923 for (uint16_t i = 0; i < numBands; ++i) { in TEST_P()
935 uint16_t numBands = 0; in TEST_P() local
936 ASSERT_NO_FATAL_FAILURE(getNumBands(&numBands)); in TEST_P()
937 ASSERT_GT(numBands, 0); in TEST_P()
938 for (uint16_t i = 0; i < numBands; ++i) { in TEST_P()
948 uint16_t actualBand = numBands + 1; in TEST_P()
1002 uint16_t numBands = 0; in TEST_P() local
1003 ASSERT_NO_FATAL_FAILURE(getNumBands(&numBands)); in TEST_P()
1004 ASSERT_GT(numBands, 0); in TEST_P()
1006 props.bandLevels.resize(numBands); in TEST_P()
1007 for (size_t i = 0; i < numBands; ++i) { in TEST_P()