Lines Matching refs:mBatchEnabled
111 mBatchEnabled(0), in MPLSensor()
1286 (mBatchEnabled & (1 << StepDetector))) { in checkPedStandaloneBatched()
1537 !(mBatchEnabled & (1 << Accelerometer))) { in enablePedQuaternionData()
1546 !((mBatchEnabled & (1 << Gyro)) || (mBatchEnabled & (1 << RawGyro)))) { in enablePedQuaternionData()
1675 (!(mBatchEnabled & (1 << Accelerometer)) || in enable6AxisQuaternionData()
1684 (!(mBatchEnabled & (1 << Gyro)) || in enable6AxisQuaternionData()
1686 if (!(mBatchEnabled & (1 << RawGyro)) || in enable6AxisQuaternionData()
1878 if (!mBatchEnabled && (resetDataRates() < 0)) in enableDmpPedometer()
2038 !(mBatchEnabled & (1 << GameRotationVector))) {
2249 int batchMode = computeBatchSensorMask(mEnabled, mBatchEnabled);
2437 LOGV_IF(ENG_VERBOSE, "setBatch: ID_P only = 0x%x", mBatchEnabled);
2448 LOGV_IF(ENG_VERBOSE, "setBatch: ID_P and GRV or ALL = 0x%x", mBatchEnabled);
2472 LOGV_IF(ENG_VERBOSE, "setBatch: GRV = 0x%x", mBatchEnabled);
2549 mFeatureActiveMask, mEnabled, mBatchEnabled);
2550 if (((mEnabled & (1 << i)) && (mBatchEnabled & (1 << i))) ||
3068 mBatchEnabled &= ~(1 << handle);
3099 batchMode = computeBatchSensorMask(mEnabled, mBatchEnabled);
4003 if (mEnabledCached == 0 && mBatchEnabled == 0 && mDmpPedometerEnabled == 0) {
5966 tempBatch = mBatchEnabled | (1 << what);
5968 tempBatch = mBatchEnabled & ~(1 << what);
6007 mBatchEnabled &= ~(1 << what);
6012 mBatchEnabled |= (1 << what);
6112 LOGV("HAL:batch - sensor=0x%01x", mBatchEnabled);
6115 mEnabled & (1 << d), (mBatchEnabled & (1 << d)), mBatchTimeouts[d],
6123 LOGI_IF(ENG_VERBOSE, "batch - ID_P only = 0x%x", mBatchEnabled);
6138 LOGI_IF(ENG_VERBOSE, "batch - ID_P and GRV or ALL = 0x%x", mBatchEnabled);
6166 LOGI_IF(ENG_VERBOSE, "batch - GRV = 0x%x", mBatchEnabled);
6263 if(!(mBatchEnabled & (1 << what))) {
6355 if (mBatchEnabled == 0)
6368 hardwareSensorMask, mBatchEnabled);
6370 if (mBatchEnabled & (1 << StepDetector)) {
6371 if (mBatchEnabled & (1 << GameRotationVector)) {
6372 if ((mBatchEnabled & hardwareSensorMask)) {
6382 if (mBatchEnabled & hardwareSensorMask) {
6391 } else if (mBatchEnabled & (1 << GameRotationVector)) {
6634 if (!mBatchEnabled && (resetDataRates() < 0))
6737 if (mBatchEnabled & (1 << Gyro) || mBatchEnabled & (1 << RawGyro)) {
6739 (mBatchEnabled & (1 << Gyro) ? mBatchDelays[Gyro] : mBatchDelays[RawGyro]):
6740 (mBatchEnabled & (1 << RawGyro) ? mBatchDelays[RawGyro] : mBatchDelays[Gyro]);
6743 if (mBatchEnabled & (1 << MagneticField) || mBatchEnabled & (1 << RawMagneticField)) {
6745 (mBatchEnabled & (1 << MagneticField) ? mBatchDelays[MagneticField] :
6747 (mBatchEnabled & (1 << RawMagneticField) ? mBatchDelays[RawMagneticField] :
6791 if (mBatchEnabled & (1 << i)) {