Lines Matching refs:right
40 return ((rect.bottom > rect.top) && (rect.right > rect.left)); in IsValid()
46 (rect1.right == rect2.right) && in IsCongruent()
52 prefix, roi.left, roi.top, roi.right, roi.bottom); in LogI()
57 prefix, roi.left, roi.top, roi.right, roi.bottom); in Log()
62 rect->right = ROUND_UP_ALIGN_DOWN(rect->right, align_x); in Normalize()
76 res.right = std::min(rect1.right, rect2.right); in Intersection()
95 res.right = rect.right + FLOAT(x_offset); in Reposition()
107 rect1.left <= rect2.left && rect1.right >= rect2.right); in Contains()
119 if (rect1.left != rect2.left || rect1.right != rect2.right) { in Subtract()
123 res[0].right = rect1.right; in Subtract()
132 res[1].right = rect1.right; in Subtract()
148 if ((rect1.left == rect2.left) && (rect1.right == rect2.right)) { in Subtract()
155 if ((rect1.left == rect2.left) && (rect2.right <= rect1.right)) { in Subtract()
156 res.left = rect2.right; in Subtract()
157 } else if ((rect1.right == rect2.right) && (rect2.left >= rect1.left)) { in Subtract()
158 res.right = rect2.left; in Subtract()
182 res.right = std::max(rect1.right, rect2.right); in Union()
192 uint32_t split_width = UINT32(rect_temp.right - rect_temp.left) / split_count; in SplitLeftRight()
198 out_rects[count].right = std::min(rect_temp.right, aligned_right); in SplitLeftRight()
202 rect_temp.left = out_rects[count].right; in SplitLeftRight()
211 out_rects[0].right = out_rects[0].left + (out_rects[1].right - out_rects[1].left); in SplitLeftRight()
212 out_rects[1].left = out_rects[0].right; in SplitLeftRight()
230 out_rects[count].right = rect_temp.right; in SplitTopBottom()
258 float src_domain_width = src_domain.right - src_domain.left; in MapRect()
260 float dst_domain_width = dst_domain.right - dst_domain.left; in MapRect()
268 out_rect->right = dst_domain.left + (width_ratio * modified_in_rect.right); in MapRect()
278 float in_width = in_rect.right - in_rect.left; in TransformHV()
285 out_rect->right = src_domain.right - x_offset; in TransformHV()
286 out_rect->left = out_rect->right - in_width; in TransformHV()
300 float input_width = in_rect.right - in_rect.left; in GetOrientation()
324 *crop_width = crop.right - crop.left; in GetCropAndDestination()
330 *dst_width = dst.right - dst.left; in GetCropAndDestination()