/* * Copyright (C) 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "startup_completed_task.h" #include "base/systrace.h" #include "class_linker.h" #include "gc/heap.h" #include "gc/scoped_gc_critical_section.h" #include "gc/space/image_space.h" #include "gc/space/space-inl.h" #include "handle_scope-inl.h" #include "linear_alloc-inl.h" #include "mirror/dex_cache.h" #include "mirror/object-inl.h" #include "obj_ptr.h" #include "runtime_image.h" #include "scoped_thread_state_change-inl.h" #include "thread.h" #include "thread_list.h" namespace art HIDDEN { class UnlinkStartupDexCacheVisitor : public DexCacheVisitor { public: UnlinkStartupDexCacheVisitor() {} void Visit(ObjPtr<mirror::DexCache> dex_cache) REQUIRES_SHARED(Locks::dex_lock_, Locks::mutator_lock_) override { dex_cache->UnlinkStartupCaches(); } }; void StartupCompletedTask::Run(Thread* self) { Runtime* const runtime = Runtime::Current(); if (runtime->NotifyStartupCompleted()) { // Maybe generate a runtime app image. If the runtime is debuggable, boot // classpath classes can be dynamically changed, so don't bother generating an // image. if (!runtime->IsJavaDebuggable()) { std::string compiler_filter; std::string compilation_reason; std::string primary_apk_path = runtime->GetAppInfo()->GetPrimaryApkPath(); runtime->GetAppInfo()->GetPrimaryApkOptimizationStatus(&compiler_filter, &compilation_reason); CompilerFilter::Filter filter; if (CompilerFilter::ParseCompilerFilter(compiler_filter.c_str(), &filter) && !CompilerFilter::IsAotCompilationEnabled(filter) && !runtime->GetHeap()->HasAppImageSpaceFor(primary_apk_path)) { std::string error_msg; if (!RuntimeImage::WriteImageToDisk(&error_msg)) { LOG(DEBUG) << "Could not write temporary image to disk " << error_msg; } } } ScopedObjectAccess soa(self); DeleteStartupDexCaches(self, /* called_by_gc= */ false); } // Delete the thread pool used for app image loading since startup is assumed to be completed. ScopedTrace trace2("Delete thread pool"); Runtime::Current()->DeleteThreadPool(); } void StartupCompletedTask::DeleteStartupDexCaches(Thread* self, bool called_by_gc) { VLOG(startup) << "StartupCompletedTask running"; Runtime* const runtime = Runtime::Current(); ScopedTrace trace("Releasing dex caches and app image spaces metadata"); static struct EmptyClosure : Closure { void Run([[maybe_unused]] Thread* thread) override {} } closure; // Fetch the startup linear alloc so no other thread tries to allocate there. std::unique_ptr<LinearAlloc> startup_linear_alloc(runtime->ReleaseStartupLinearAlloc()); // No thread could be allocating arrays or accessing dex caches when this // thread has mutator-lock held exclusively. bool run_checkpoints = !Locks::mutator_lock_->IsExclusiveHeld(self); // Request a checkpoint to make sure all threads see we have started up and // won't allocate in the startup linear alloc. Without this checkpoint what // could happen is (T0 == self): // 1) T1 fetches startup alloc, allocates an array there. // 2) T0 goes over the dex caches, clear dex cache arrays in the startup alloc. // 3) T1 sets the dex cache array from startup alloc in a dex cache. // 4) T0 releases startup alloc. // // With this checkpoint, 3) cannot happen as T0 waits for T1 to reach the // checkpoint. if (run_checkpoints) { runtime->GetThreadList()->RunCheckpoint(&closure); } { UnlinkStartupDexCacheVisitor visitor; ReaderMutexLock mu(self, *Locks::dex_lock_); runtime->GetClassLinker()->VisitDexCaches(&visitor); } // Request a checkpoint to make sure no threads are: // - accessing the image space metadata section when we madvise it // - accessing dex caches when we free them if (run_checkpoints) { runtime->GetThreadList()->RunCheckpoint(&closure); } // If this isn't the GC calling `DeleteStartupDexCaches` and a GC may be // running, wait for it to be complete. We don't want it to see these dex // caches. if (!called_by_gc) { runtime->GetHeap()->WaitForGcToComplete(gc::kGcCauseDeletingDexCacheArrays, self); } // At this point, we know no other thread can see the arrays, nor the GC. So // we can safely release them. for (gc::space::ContinuousSpace* space : runtime->GetHeap()->GetContinuousSpaces()) { if (space->IsImageSpace()) { gc::space::ImageSpace* image_space = space->AsImageSpace(); if (image_space->GetImageHeader().IsAppImage()) { image_space->ReleaseMetadata(); } } } if (startup_linear_alloc != nullptr) { ScopedTrace trace2("Delete startup linear alloc"); ArenaPool* arena_pool = startup_linear_alloc->GetArenaPool(); startup_linear_alloc.reset(); arena_pool->TrimMaps(); } } } // namespace art