/* * Copyright 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include "Common.h" namespace aidl::android::hardware::graphics::composer3::impl { class DrmClient; // A RAII object that will clear a drm framebuffer upon destruction. class DrmBuffer { public: ~DrmBuffer(); DrmBuffer(const DrmBuffer&) = delete; DrmBuffer& operator=(const DrmBuffer&) = delete; DrmBuffer(DrmBuffer&&) = delete; DrmBuffer& operator=(DrmBuffer&&) = delete; private: friend class DrmClient; friend class DrmDisplay; DrmBuffer(DrmClient& drmClient); DrmClient& mDrmClient; uint32_t mWidth = 0; uint32_t mHeight = 0; uint32_t mDrmFormat = 0; int32_t mPlaneFds[4] = {0, 0, 0, 0}; uint32_t mPlaneHandles[4] = {0, 0, 0, 0}; uint32_t mPlanePitches[4] = {0, 0, 0, 0}; uint32_t mPlaneOffsets[4] = {0, 0, 0, 0}; std::optional mDrmFramebuffer; }; } // namespace aidl::android::hardware::graphics::composer3::impl