/* * Copyright (C) 2022 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include "MemoryPolicy.h" #include #include #include #include "Properties.h" namespace android::uirenderer { constexpr static MemoryPolicy sDefaultMemoryPolicy; constexpr static MemoryPolicy sPersistentOrSystemPolicy{ .contextTimeout = 10_s, .minimumResourceRetention = 1_s, .maximumResourceRetention = 10_s, .useAlternativeUiHidden = true, .purgeScratchOnly = false, }; constexpr static MemoryPolicy sLowRamPolicy{ .useAlternativeUiHidden = true, .purgeScratchOnly = false, }; constexpr static MemoryPolicy sExtremeLowRam{ .initialMaxSurfaceAreaScale = 0.2f, .surfaceSizeMultiplier = 5 * 4.0f, .backgroundRetentionPercent = 0.2f, .contextTimeout = 5_s, .minimumResourceRetention = 1_s, .useAlternativeUiHidden = true, .purgeScratchOnly = false, .releaseContextOnStoppedOnly = true, }; const MemoryPolicy& loadMemoryPolicy() { if (Properties::isSystemOrPersistent) { return sPersistentOrSystemPolicy; } std::string memoryPolicy = base::GetProperty(PROPERTY_MEMORY_POLICY, ""); if (memoryPolicy == "default") { return sDefaultMemoryPolicy; } if (memoryPolicy == "lowram") { return sLowRamPolicy; } if (memoryPolicy == "extremelowram") { return sExtremeLowRam; } if (Properties::isLowRam) { return sLowRamPolicy; } return sDefaultMemoryPolicy; } } // namespace android::uirenderer