/* * Copyright 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include "rust/cxx.h" namespace android { namespace input { namespace verifier { struct InputVerifier; } } // namespace input /* * Crash if the provided touch stream is inconsistent. * This class is a pass-through to the rust implementation of InputVerifier. * The rust class could also be used directly, but it would be less convenient. * We can't directly invoke the rust methods on a rust object. So, there's no way to do: * mVerifier.process_movement(...). * This C++ class makes it a bit easier to use. * * TODO(b/211379801): Add support for hover events: * - No hover move without enter * - No touching pointers when hover enter * - No hovering pointers when touching * - Only 1 hovering pointer max */ class InputVerifier { public: InputVerifier(const std::string& name); android::base::Result processMovement(int32_t deviceId, int32_t source, int32_t action, uint32_t pointerCount, const PointerProperties* pointerProperties, const PointerCoords* pointerCoords, int32_t flags); void resetDevice(int32_t deviceId); private: rust::Box mVerifier; }; } // namespace android