/* * Copyright (C) 2019 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include "InputDispatcherInterface.h" namespace android { namespace inputdispatcher { struct InjectionState { const std::optional targetUid; const bool injectionIsAsync; // set to true if injection is not waiting for the result android::os::InputEventInjectionResult injectionResult; // initially PENDING int32_t pendingForegroundDispatches; // the number of foreground dispatches in progress explicit InjectionState(const std::optional& targetUid, bool isAsync); }; } // namespace inputdispatcher } // namespace android