/* * Copyright 2024 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include namespace android::inputdispatcher { enum class InputTargetFlags : uint32_t { /* This flag indicates that the event is being delivered to a foreground application. */ FOREGROUND = 1 << 0, /* This flag indicates that the MotionEvent falls within the area of the target * obscured by another visible window above it. The motion event should be * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED. */ WINDOW_IS_OBSCURED = 1 << 1, /* This flag indicates that a motion event is being split across multiple windows. */ SPLIT = 1 << 2, /* This flag indicates that the pointer coordinates dispatched to the application * will be zeroed out to avoid revealing information to an application. This is * used in conjunction with FLAG_DISPATCH_AS_OUTSIDE to prevent apps not sharing * the same UID from watching all touches. */ ZERO_COORDS = 1 << 3, /* This flag indicates that the event will not cause a focus change if it is directed to an * unfocused window, even if it an ACTION_DOWN. This is typically used to allow gestures to be * directed to an unfocused window without bringing it into focus. The motion event should be * delivered with flag AMOTION_EVENT_FLAG_NO_FOCUS_CHANGE. */ NO_FOCUS_CHANGE = 1 << 4, /* This flag indicates that the target of a MotionEvent is partly or wholly * obscured by another visible window above it. The motion event should be * delivered with flag AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED. */ WINDOW_IS_PARTIALLY_OBSCURED = 1 << 14, }; } // namespace android::inputdispatcher