/* * Copyright 2023 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "PointerControllerInterface.h" namespace android { /** * The PointerChoreographer policy interface. * * This is the interface that PointerChoreographer uses to talk to Window Manager and other * system components. * * NOTE: In general, the PointerChoreographer must not interact with the policy while * holding any locks. */ class PointerChoreographerPolicyInterface { public: virtual ~PointerChoreographerPolicyInterface() = default; /** * A factory method for PointerController. The PointerController implementation has * dependencies on a graphical library - libgui, used to draw icons on the screen - which * isn't available for the host. Since we want libinputflinger and its test to be buildable * for and runnable on the host, the PointerController implementation must be in a separate * library, libinputservice, that has the additional dependencies. The PointerController * will be mocked when testing PointerChoreographer. * * Since this is a factory method used to work around dependencies, it will not interact with * other input components and may be called with the PointerChoreographer lock held. */ virtual std::shared_ptr createPointerController( PointerControllerInterface::ControllerType type) = 0; /** * Notifies the policy that the default pointer displayId has changed. PointerChoreographer is * the single source of truth for all pointers on screen. * @param displayId The updated display on which the mouse cursor is shown * @param position The new position of the mouse cursor on the logical display */ virtual void notifyPointerDisplayIdChanged(ui::LogicalDisplayId displayId, const FloatPoint& position) = 0; /* Returns true if any InputConnection is currently active. */ virtual bool isInputMethodConnectionActive() = 0; }; } // namespace android